Added Mine & Caverns raise & lower functionality

Added Mine & Caverns raise & lower functionality.  Revamped Level 1 events to match PnP.  Updated Level 1: Core.  Added new Footcatcher trap type. Added Underwater heartbeat to Glop Lake Underwater.  Full compile.
This commit is contained in:
Jaysyn904
2023-09-16 09:04:37 -04:00
parent 6b9ab12c25
commit 84d583b489
183 changed files with 62513 additions and 10133 deletions

View File

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# Exported from NWmax 0.8 b61 at 7.3.2014 7:44:00
# wok file
#
#NWmax WALKMESH ASCII
beginwalkmeshgeom tdm01_a10_02
node aabb wmesh19
parent tdm01_a10_02
position 0.0 0.0 0.0
orientation 1.0 0.0 0.0 0.0
wirecolor 0.337255 0.337255 0.337255
multimaterial 30
Dirt
Obscuring
Grass
Stone
Wood
Water
Nonwalk
Transparent
Carpet
Metal
Puddles
Swamp
Mud
Leaves
Lava
BottomlessPit
DeepWater
Door
Snow
Sand
BareBones
StoneBridge
Temp1
Temp2
Temp3
Temp4
Temp5
Temp6
Temp7
Trigger
ambient 0.0 0.0 0.0
diffuse 1.0 1.0 1.0
specular 0.0 0.0 0.0
shininess 10.0
bitmap Obscuring
verts 6
-5.0 -5.0 3.0
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-5.0 5.0 6.0
5.0 5.0 3.0
0.0 0.0 -0.01
0.0 0.01 3.0
faces 4
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1 3 5 1 0 0 0 2
3 2 5 2 0 0 0 2
2 0 5 2 0 0 0 2
aabb -5.0 -5.0 3.0 5.0 5.0 6.0 -1
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endnode
endwalkmeshgeom tdm01_a10_02