Added Mine & Caverns raise & lower functionality
Added Mine & Caverns raise & lower functionality. Revamped Level 1 events to match PnP. Updated Level 1: Core. Added new Footcatcher trap type. Added Underwater heartbeat to Glop Lake Underwater. Full compile.
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_content/tdm01_raised/tdm01_z07_02.wok
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_content/tdm01_raised/tdm01_z07_02.wok
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#MAXWALKMESH ASCII
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beginwalkmeshgeom TDM01_Z07_02
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endwalkmeshgeom TDM01_Z07_02
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