Added Mine & Caverns raise & lower functionality

Added Mine & Caverns raise & lower functionality.  Revamped Level 1 events to match PnP.  Updated Level 1: Core.  Added new Footcatcher trap type. Added Underwater heartbeat to Glop Lake Underwater.  Full compile.
This commit is contained in:
Jaysyn904
2023-09-16 09:04:37 -04:00
parent 6b9ab12c25
commit 84d583b489
183 changed files with 62513 additions and 10133 deletions

View File

@@ -1777,6 +1777,20 @@
"type": "resref",
"value": "cre_stomach001"
}
},
{
"__struct_id": 6,
"Area_Name": {
"type": "resref",
"value": "lvl01_core"
}
},
{
"__struct_id": 6,
"Area_Name": {
"type": "resref",
"value": "tdm01_prefab"
}
}
]
},
@@ -2048,6 +2062,13 @@
"value": "tin01_retex"
}
},
{
"__struct_id": 8,
"Mod_Hak": {
"type": "cexostring",
"value": "tdm01_raised"
}
},
{
"__struct_id": 8,
"Mod_Hak": {