Added Mine & Caverns raise & lower functionality
Added Mine & Caverns raise & lower functionality. Revamped Level 1 events to match PnP. Updated Level 1: Core. Added new Footcatcher trap type. Added Underwater heartbeat to Glop Lake Underwater. Full compile.
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@@ -1777,6 +1777,20 @@
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"type": "resref",
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"value": "cre_stomach001"
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}
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},
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{
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"__struct_id": 6,
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"Area_Name": {
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"type": "resref",
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"value": "lvl01_core"
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}
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},
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{
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"__struct_id": 6,
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"Area_Name": {
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"type": "resref",
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"value": "tdm01_prefab"
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}
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}
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]
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},
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@@ -2048,6 +2062,13 @@
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"value": "tin01_retex"
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}
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},
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{
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"__struct_id": 8,
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"Mod_Hak": {
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"type": "cexostring",
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"value": "tdm01_raised"
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}
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},
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{
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"__struct_id": 8,
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"Mod_Hak": {
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