Added Mine & Caverns raise & lower functionality

Added Mine & Caverns raise & lower functionality.  Revamped Level 1 events to match PnP.  Updated Level 1: Core.  Added new Footcatcher trap type. Added Underwater heartbeat to Glop Lake Underwater.  Full compile.
This commit is contained in:
Jaysyn904
2023-09-16 09:04:37 -04:00
parent 6b9ab12c25
commit 84d583b489
183 changed files with 62513 additions and 10133 deletions

View File

@@ -0,0 +1,13 @@
void main()
{
// Get the PC who is in this conversation.
object oPC = GetPCSpeaker();
object oSelf = OBJECT_SELF;
string sTag = GetTag(oSelf);
// Give 2-8 gold to the PC.
GiveGoldToCreature(oPC, d6(1)+2);
SetLocalInt(oPC, "FoundCoins"+sTag, 1);
}