14 Commits

Author SHA1 Message Date
Jaysyn904
37b68cf6b6 Updated TLK for PRC8 update
Updated TLK for PRC8 update.  Added placeable house blueprints.  Updated NWNxEE.  Full compile.
2024-08-31 20:38:17 -04:00
Jaysyn904
2e30722043 Level One rework
Revamped Level One: North & Level One: Central to be as close to PnP as possible.  Added Level One: Latrene 3 area.  Added efreeti appearance from CEP3.  Revamped efreeti bottle to be like PnP (no wishes, yet)
2023-09-23 22:02:32 -04:00
Jaysyn904
d168e90e83 Remade Dungeon Level One: Central
Remade Dungeon Level One: Central.  Added Didiamus' creature overrides.  Full compile.
2023-09-17 23:08:55 -04:00
Jaysyn904
df709d33fc Horsefly Swamp update
Creatures & encounter tables to support Horsefly swamp expansion.
2023-08-13 17:21:44 -04:00
Jaysyn904
6b1ac72a5d Added updated ProjectQ troll chief model
Added updated ProjectQ troll chief model. Created encounter table for Great Northern Desert.  Created or imported several pnp creature UTCs: vampire spawn, spectre, mohrg, basilisk, monstrous scorpions, air & earth elementals, ankhegs.  Created pnp attacks for vampire & spectre.  Full compile.

Co-Authored-By: Draygoth <65428430+Draygoth@users.noreply.github.com>
2022-12-17 23:51:16 -05:00
Jaysyn904
b511431250 Added Dynamic Kobolds
Added Dynamic Kobolds.  Fixed ghoul / wight texture.  Added Jann model. Made PnP Zombie, Ghoul, Ghast, Wight & Mohrg creatures.  Full Compile
2022-12-15 23:41:10 -05:00
Jaysyn904
909da8ff18 Added helms and dynamic goblins
Added  helms and dynamic goblins.  Added onEnter spawner scripts to all dungeon areas.  Fixed the Dishonest Patrol to be dynamic & more like PnP.  Full compile.

Co-Authored-By: Draygoth <65428430+Draygoth@users.noreply.github.com>
2022-11-30 00:45:38 -05:00
Jaysyn904
310b26f555 PnP Enhancements continue
PnP Enhancements continue.  Fixed some quest logic, made some of the quests reward the entire party instead of the player that turns it in.  Updated Warrior's Guild.  Colored Wilderness map for the hell of it. Full compile.
2022-11-19 00:37:42 -05:00
Jaysyn904
a3058d3ed1 Finished wilderness encounter tables
Finished wilderness encounter tables.  Added partywide persistent DB support.  Added Wilderness POI map.  Full compile.
2022-11-17 00:19:26 -05:00
Jaysyn904
557591bc93 Encounter work continues
Encounter work continues.  Created or modified UTCs for randomized human pirates, sirines & Marty the Imp.  Created random encounter tables for "Foothills" & "Beaches".
2022-11-16 08:10:27 -05:00
Jaysyn904
52d4691361 Encounter table work
Encounter table work.  Added PnP versions of: Goblin Scout, Goblin Leader, Giant Bee, Ogre, Bugbear & Wraith.  Added Vampiric Wolf (homebrew).  Added Giant Bee Venom.

Expanded tailmodel.2da
2022-11-14 22:23:11 -05:00
Jaysyn904
37192b4b98 Finished Dragonmarsh Lowlands encounters
Finished Dragonmarsh Lowlands random encounters.  Finished Forest of Hope random encounters.  Added ProjectQ shambling mound model.  Cleaned up & set up spawns in several smaller areas.  Created new pnp UTCs for the following creatures: worg, wolf, willowisp, stirge, shambling mound, shadow druid, beholder, Droog the Ogre & Drusilla the Druid.
2022-01-16 22:04:34 -05:00
Jaysyn904
a5138d8cd7 Dragonmarsh Lowlands cleanup
Dragonmarsh Lowlands cleanup, this area now spawns per PnP.  Made new, dire wolf, monstrous spider, troll, patrol sheriff, patrol footman, patrol knight, displacer beast, dire boat, dire rat & outlaw creatures.  Added several new ProjectQ & CEP models for the above creatures.  Initial pass on Level 9: Displacer Beast Lair.  Added missing portraits to portraits.2da.
2022-01-16 01:28:18 -05:00
Jaysyn904
ae152d0814 Added BESIE, MS Moneclature
Added BESIE, Markshire's Nomeclature & started initial setup for commoners in Baleas.
2021-09-01 23:42:36 -04:00