Jaysyn904
300e3252fb
Expanded soundsets
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Expanded soundsets. Removed transition from Bee Hive to Wasps' Nest. Adjusted XP system. Full compile.
2023-01-23 21:26:23 -05:00
Jaysyn904
f50b94afb1
Fixed journal issue with Vengeful Druid quest
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Fixed journal issue with Vengeful Druid quest. Set summon spells to use PnP durations. Updated to PRC 4.1.10a. Full compile.
2023-01-15 10:24:50 -05:00
Jaysyn904
6b1ac72a5d
Added updated ProjectQ troll chief model
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Added updated ProjectQ troll chief model. Created encounter table for Great Northern Desert. Created or imported several pnp creature UTCs: vampire spawn, spectre, mohrg, basilisk, monstrous scorpions, air & earth elementals, ankhegs. Created pnp attacks for vampire & spectre. Full compile.
Co-Authored-By: Draygoth <65428430+Draygoth@users.noreply.github.com>
2022-12-17 23:51:16 -05:00
Jaysyn904
16a00a66f5
Updated Giant Wasp Hive
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Updated Giant Wasp Hive. Got the Outcasts spawning with clothes on. Full compile.
2022-12-06 00:36:59 -05:00
Jaysyn904
1cbe12fdda
Added random dialog & dungeon rumor system.
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Added random dialog & dungeon rumor system.
2022-12-05 19:05:00 -05:00
Jaysyn904
557591bc93
Encounter work continues
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Encounter work continues. Created or modified UTCs for randomized human pirates, sirines & Marty the Imp. Created random encounter tables for "Foothills" & "Beaches".
2022-11-16 08:10:27 -05:00
Jaysyn904
52d4691361
Encounter table work
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Encounter table work. Added PnP versions of: Goblin Scout, Goblin Leader, Giant Bee, Ogre, Bugbear & Wraith. Added Vampiric Wolf (homebrew). Added Giant Bee Venom.
Expanded tailmodel.2da
2022-11-14 22:23:11 -05:00
Jaysyn904
0b86a6485c
Updated scripts to use MyPRCGetRacialType
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Updated scripts to use MyPRCGetRacialType. Full compile.
2022-09-28 21:36:29 -04:00
Jaysyn904
9e1780d1bc
Journal & quest persistence
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Journal & quest persistence
2022-06-18 01:53:20 -04:00
Jaysyn904
b55c3cf1f3
End of Year updates.
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End of Year updates.
2021-12-29 01:54:32 -05:00
Jaysyn904
7fab5d1710
Dupe file removal.
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Removed weapon models duped in the CEP 3 facelift haks. More henchman & packages work.
2021-10-12 23:34:41 -04:00
Jaysyn904
68de4c6610
Randomized Henchmen
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Randomized Henchmen
2021-10-10 23:01:07 -04:00
Jaysyn904
6195a6cf23
Bugfixing pass
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Bugfixing pass. Spawn swapovers. Broom!
2021-09-25 14:13:00 -04:00
Jaysyn904
d835d01649
Continuing dynamic spawn swapover
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Continuing dynamic spawn swapover. Got city exterior done, started on South Coast Road hostile spawns & dynamic bandits.
2021-09-07 22:44:00 -04:00
Jaysyn904
52d65cb598
Added (2) Castle Interior overrides
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Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
2021-09-06 22:02:47 -04:00
Jaysyn904
cdcc1c579c
Fixed corrupted hakfile
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Fixed corrupted hakfile. Added custom PW merchant spawner system.
2021-09-05 18:04:46 -04:00
Jaysyn904
732d63e1f3
Spawner & Overhaul pass.
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Added: Reforged, Undead Redux 2, Goblin, Ogre & Orc override content. Updated appearance & placeables 2DA files to EE. Added NPC spawners for Goldeyes, Paladins, Town Guards. Added functionality to the mob randomizer.
2021-09-04 14:36:27 -04:00
Jaysyn904
d0d52fb1d0
Adding MMO systems
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Added barred doors, set up more city denizen spawners, cleaned up Baleas Town Guards, Faerunized the "Holy Paladins".
Added character deleter NPC in the OOC Starting Area.
2021-09-04 01:08:04 -04:00
Jaysyn904
ae152d0814
Added BESIE, MS Moneclature
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Added BESIE, Markshire's Nomeclature & started initial setup for commoners in Baleas.
2021-09-01 23:42:36 -04:00