4 Commits

Author SHA1 Message Date
Jaysyn904
2e30722043 Level One rework
Revamped Level One: North & Level One: Central to be as close to PnP as possible.  Added Level One: Latrene 3 area.  Added efreeti appearance from CEP3.  Revamped efreeti bottle to be like PnP (no wishes, yet)
2023-09-23 22:02:32 -04:00
Jaysyn904
909da8ff18 Added helms and dynamic goblins
Added  helms and dynamic goblins.  Added onEnter spawner scripts to all dungeon areas.  Fixed the Dishonest Patrol to be dynamic & more like PnP.  Full compile.

Co-Authored-By: Draygoth <65428430+Draygoth@users.noreply.github.com>
2022-11-30 00:45:38 -05:00
Jaysyn904
52d4691361 Encounter table work
Encounter table work.  Added PnP versions of: Goblin Scout, Goblin Leader, Giant Bee, Ogre, Bugbear & Wraith.  Added Vampiric Wolf (homebrew).  Added Giant Bee Venom.

Expanded tailmodel.2da
2022-11-14 22:23:11 -05:00
Jaysyn904
a5138d8cd7 Dragonmarsh Lowlands cleanup
Dragonmarsh Lowlands cleanup, this area now spawns per PnP.  Made new, dire wolf, monstrous spider, troll, patrol sheriff, patrol footman, patrol knight, displacer beast, dire boat, dire rat & outlaw creatures.  Added several new ProjectQ & CEP models for the above creatures.  Initial pass on Level 9: Displacer Beast Lair.  Added missing portraits to portraits.2da.
2022-01-16 01:28:18 -05:00