672 lines
8.4 KiB
Plaintext
672 lines
8.4 KiB
Plaintext
; created with .Set Editor Beta 0.85
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; comment, contacts and bugs reports to Jlenlc@wanadoo.fr
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[GENERAL]
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Name=TMS01
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Type=SET
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Version=V1.0
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Interior=0
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HasHeightTransition=0
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EnvMap=ttr01__ref01
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Transition=5
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DisplayName=2325
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Border=Grass
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Default=Grass
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Floor=Grass
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[GRASS]
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Grass=1
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Density=5.000
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Height=1.000
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AmbientRed=0.800
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AmbientGreen=0.600
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AmbientBlue=0.300
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DiffuseRed=0.800
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DiffuseGreen=0.600
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DiffuseBlue=0.300
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[TERRAIN TYPES]
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Count=1
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[TERRAIN0]
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Name=Grass
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StrRef=63635
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[CROSSER TYPES]
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Count=1
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[CROSSER0]
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Name=Wall
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StrRef=63301
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[PRIMARY RULES]
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Count=0
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[SECONDARY RULES]
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Count=0
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[TILES]
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Count=21
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[TILE0]
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Model=tms01_a01_01
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=1
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TopRight=Grass
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TopRightHeight=1
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=1
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Top=
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Right=
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Bottom=
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Left=
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=B
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Orientation=0
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ImageMap2D=MI_temp01
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[TILE1]
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Model=tms01_a02_01
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=1
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=1
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Top=
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Right=
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Bottom=
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Left=
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=C
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Orientation=0
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ImageMap2D=MI_temp01
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[TILE2]
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Model=tms01_a03_01
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=1
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BottomLeft=Grass
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BottomLeftHeight=1
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BottomRight=Grass
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BottomRightHeight=0
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Top=
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Right=
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Bottom=
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Left=
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=O
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Orientation=0
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ImageMap2D=MI_temp01
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[TILE3]
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Model=tms01_a04_01
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=1
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TopRight=Grass
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TopRightHeight=0
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=0
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Top=
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Right=
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Bottom=
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Left=
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=B
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Orientation=270
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ImageMap2D=MI_temp01
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[TILE4]
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Model=tms01_b02_01
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=0
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=0
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Top=Wall
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Right=
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Bottom=Wall
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Left=
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=C
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Orientation=0
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ImageMap2D=MI_temp01
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[TILE5]
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Model=tms01_b01_01
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=0
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=0
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Top=
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Right=
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Bottom=Wall
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Left=Wall
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=B
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Orientation=0
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ImageMap2D=MI_temp01
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[TILE6]
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Model=tms01_b03_01
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=0
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=0
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Top=Wall
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Right=
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Bottom=Wall
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Left=Wall
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=E
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Orientation=0
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ImageMap2D=MI_temp01
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[TILE7]
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Model=tms01_b04_01
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=0
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=0
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Top=Wall
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Right=Wall
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Bottom=Wall
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Left=Wall
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=D
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Orientation=0
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ImageMap2D=MI_temp01
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[TILE8]
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Model=tms01_b05_01
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=0
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=0
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Top=Wall
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Right=
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Bottom=
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Left=
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=G
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Orientation=0
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ImageMap2D=MI_temp01
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[TILE9]
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Model=tms01_b07_01
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=1
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=1
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Top=
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Right=Wall
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Bottom=
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Left=Wall
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=D
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Orientation=0
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ImageMap2D=MI_temp01
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[TILE10]
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Model=tms01_b08_01
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=1
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=1
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Top=
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Right=
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Bottom=
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Left=Wall
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=E
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Orientation=0
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ImageMap2D=MI_temp01
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[TILE11]
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Model=tms01_b09_01
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=1
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=1
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Top=
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Right=Wall
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Bottom=
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Left=
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=E
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Orientation=180
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ImageMap2D=MI_temp01
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[TILE12]
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Model=tms01_c01_01
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=0
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=0
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Top=
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Right=
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Bottom=
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Left=
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=A
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Orientation=0
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ImageMap2D=MI_temp01
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[TILE13]
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Model=tms01_c03_01
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=0
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=0
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Top=
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Right=
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Bottom=
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Left=
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=A
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Orientation=0
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ImageMap2D=MI_temp01
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[TILE14]
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Model=tms01_c05_01
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=0
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=0
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Top=
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Right=
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Bottom=
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Left=
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=A
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Orientation=0
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ImageMap2D=MI_temp01
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[TILE15]
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Model=tms01_c06_01
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=0
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=0
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Top=
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Right=
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Bottom=
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Left=
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=A
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Orientation=0
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ImageMap2D=MI_temp01
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[TILE16]
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Model=TMS01_S01_01
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=0
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=0
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Top=
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Right=
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Bottom=
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Left=
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=B
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Orientation=0
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ImageMap2D=mi_TMS01_S01_01
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[TILE17]
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Model=TMS01_S01_02
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=0
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=0
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Top=
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Right=
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Bottom=
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Left=
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=3
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PathNode=B
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Orientation=0
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ImageMap2D=mi_TMS01_S01_02
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[TILE18]
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Model=TMS01_S01_03
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=0
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=0
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Top=
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Right=
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Bottom=
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Left=
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=B
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Orientation=0
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ImageMap2D=mi_TMS01_S01_03
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[TILE19]
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Model=TMS01_S01_04
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=0
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=0
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Top=
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Right=
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Bottom=
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Left=
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=B
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Orientation=0
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ImageMap2D=mi_TMS01_S01_04
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[TILE20]
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Model=TMS01_S01_XX
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WalkMesh=msb01
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TopLeft=Grass
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TopLeftHeight=0
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TopRight=Grass
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TopRightHeight=0
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BottomLeft=Grass
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BottomLeftHeight=0
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BottomRight=Grass
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BottomRightHeight=0
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Top=
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Right=
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Bottom=
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Left=
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MainLight1=1
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MainLight2=1
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SourceLight1=1
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SourceLight2=1
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AnimLoop1=1
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AnimLoop2=1
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AnimLoop3=1
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Doors=0
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Sounds=0
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PathNode=B
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Orientation=0
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ImageMap2D=mi_TMS01_S01_XX
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|
[GROUPS]
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Count=4
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[GROUP0]
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Name=AntHill
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StrRef=63636
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Rows=1
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Columns=1
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Tile0=13
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[GROUP1]
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Name=DragonSkeleton_2x1
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StrRef=63637
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Rows=2
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Columns=1
|
|
Tile0=15
|
|
Tile1=14
|
|
|
|
[GROUP2]
|
|
Name=Stomach_2x2
|
|
Rows=2
|
|
Columns=2
|
|
Tile0=16
|
|
Tile1=17
|
|
Tile2=18
|
|
Tile3=19
|
|
|
|
[GROUP3]
|
|
Name=BlackTile_1x1
|
|
Rows=1
|
|
Columns=1
|
|
Tile0=20
|
|
|