9 lines
266 B
Plaintext
9 lines
266 B
Plaintext
void main()
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{
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//Set and apply AOE object
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effect eAOE = EffectDamageShield(0,DAMAGE_BONUS_1d6,DAMAGE_TYPE_COLD);
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eAOE = SupernaturalEffect(eAOE);
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eAOE = ExtraordinaryEffect(eAOE);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eAOE, OBJECT_SELF);
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}
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