Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
1.1 KiB
Welcome to Project RATDOG
The goal of this project is to polish, modernize & make fit for multiplayer the Beyond the Dungeon of Graves Neverwinter Nights module by Tolen, which is based on the pen & paper module Rappan Athuk: The Dungeon of Graves by Necromancer Games.
Features
TBD
Contributions & Thanks
Tolen, the original mod author.
Pstemarie & The Amethyst Dragon - Project Reforged + Project Q Shield and Weapon Override
Jasperre - Jasperre's AI
sixesthrice - Undead Redux 2
Evil Asmo & Sebastian Cain - Montlethia Dynamic Goblins
Diademus - Orc & Zombie models
Kris C. - Revised Vrock (Wings/Weapons)
ZeornWarlock - Orcus portrait
Script Wrecked - (TCN01) City Exterior Reskin
Toro & Zwerkules - (TTR01) Rural Override
Pstemarie - (TDC01) Crypt Roof & Reskin
Zwerkules & Hellfire - (TDM01) Caves & Mines Override
Zwerkules - Bioware placeables Override
wes471 - (TIN01) City Interior Override
Pstemarie & Winternite - (TDE01) Project Q Dungeon Override
Ancarion & Winternite - (TIC01) Castle Interior Dark Override
Ancarion - (TNI01) Castle Interior 2 Override