10 lines
266 B
Plaintext
10 lines
266 B
Plaintext
void main()
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{
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object oNPC = OBJECT_SELF;
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AssignCommand(oNPC, ActionCastSpellAtObject(SPELL_LIGHT, oNPC, METAMAGIC_ANY, TRUE, 999999999, PROJECTILE_PATH_TYPE_DEFAULT, TRUE));
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectCutsceneGhost(), oNPC, 99999999.0);
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}
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