REO-EE/_module/nss/reo_mod_enter.nss
Jaysyn904 f82740bbbd Initial commit
Initial commit
2024-02-22 13:22:03 -05:00

35 lines
1.1 KiB
Plaintext

void main()
{
// Bioware Default
ExecuteScript("x3_mod_def_enter", OBJECT_SELF);
// New character set up
ExecuteScript("update_char", OBJECT_SELF);
// Persistent Journal Entries
ExecuteScript("pqj_mod_enter", OBJECT_SELF);
// Persistent Hit Points
ExecuteScript("php_mod_enter", OBJECT_SELF);
// Bank System
ExecuteScript("bank_mod_enter", OBJECT_SELF);
// SimTools
ExecuteScript("fky_chat_clenter", OBJECT_SELF);
// Radio System - Also used for NWNX chat (different from SimTools)
ExecuteScript("radio_mod_enter", OBJECT_SELF);
// DM Validation
ExecuteScript("dm_validation", OBJECT_SELF);
// PC Validation
ExecuteScript("auth_mod_enter", OBJECT_SELF);
// Collect PC Information
ExecuteScript("collect_pc_data", OBJECT_SELF);
// Server MOTD
ExecuteScript("show_motd", OBJECT_SELF);
// Record Player Count
ExecuteScript("record_pc_count", OBJECT_SELF);
// Ghostwalk - Prevents PCs from bumping each other
ExecuteScript("ghostwalk", OBJECT_SELF);
// Housing System
ExecuteScript("rhs_mod_enter", OBJECT_SELF);
// Test stuff
//SetPlayerEnhanced(oPC, 0);
}