REO-EE/_module/uti/_mdrn_drmanual.uti.json
Jaysyn904 f82740bbbd Initial commit
Initial commit
2024-02-22 13:22:03 -05:00

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"0": "Basic Driving:\nf - change direction to forward\nb - change direction to reverse\na - accelerate\nd - decelerate\nr - turn right\nl - turn left\nx - exit vehicle\n\n\nCamera:\nce - External Camera (default)\ncs - Straight First Person Camera\ncl - Left Camera\ncr - Right Camera\ncu - Camera Up\ncd - Camera Down\n\nSpecial Actions:\nattack - shoot equipped or vehicle-mounted weapon against nearest enemy.\nmissile - fire missile\nheavymissile - fire heavy missile\nbomb - drop bomb\nland - land a ship\nlaunch - launch a ship\n\nVisual Actions (no effect; must be at zero speed):\nrollr - roll to the right\nrolll - roll to the left\nspin - spin end-over-end\n\nInstructions:\nTo use the system, you should say your commands out loud, on either the Talk or DM channel. Quickslot these with /dm command, like /dm a or /dm d - it's a LOT easier! Nearby NPC's (including your vehicle) will interpret the commands. Your vehicle will drive in a stright line, at a constant speed, unless commanded otherwise. \nIn forward motion, you must use a and d to speed up or slow down. You can only switch to reverse motion when at ZERO forward speed.\nIn reverse motion, you move at a slow constant speed.\nYou can only turn while moving.\nNote that turns and decelerations require Drive or Pilot checks that may fail - turn DC is based on speed (so turn at slow speeds!).\n\nDM Commands:\nbeamhit - make a beam weapon hit nearest target\nmissile - missile effect on nearest target\nbeammiss - beam weapon that misses\nfly - have ship fly up and disappear\njump - ship flies up and then lands at stored location chosen with FX wand"
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"0": "Basic Driving:\nf - change direction to forward\nb - change direction to reverse\na - accelerate\nd - decelerate\nr - turn right\nl - turn left\nx - exit vehicle\n\n\nCamera:\nce - External Camera (default)\ncs - Straight First Person Camera\ncl - Left Camera\ncr - Right Camera\ncu - Camera Up\ncd - Camera Down\n\nSpecial Actions:\nattack - shoot equipped or vehicle-mounted weapon against nearest enemy.\nmissile - fire missile\nheavymissile - fire heavy missile\nbomb - drop bomb\nland - land a ship\nlaunch - launch a ship\n\nVisual Actions (no effect; must be at zero speed):\nrollr - roll to the right\nrolll - roll to the left\nspin - spin end-over-end\n\nInstructions:\nTo use the system, you should say your commands out loud, on either the Talk or DM channel. Quickslot these with /dm command, like /dm a or /dm d - it's a LOT easier! Nearby NPC's (including your vehicle) will interpret the commands. Your vehicle will drive in a stright line, at a constant speed, unless commanded otherwise. \nIn forward motion, you must use a and d to speed up or slow down. You can only switch to reverse motion when at ZERO forward speed.\nIn reverse motion, you move at a slow constant speed.\nYou can only turn while moving.\nNote that turns and decelerations require Drive or Pilot checks that may fail - turn DC is based on speed (so turn at slow speeds!).\n\nDM Commands:\nbeamhit - make a beam weapon hit nearest target\nmissile - missile effect on nearest target\nbeammiss - beam weapon that misses\nfly - have ship fly up and disappear\njump - ship flies up and then lands at stored location chosen with FX wand",
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