RoT2_PRC8/_module/nss/cb_vis_cloak.nss
Jaysyn904 499aba4eb3 Initial upload
Initial upload
2023-09-25 18:13:22 -04:00

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#include "nw_i0_generic"
#include "nw_i0_2q4luskan"
void main()
{
object oPC = GetEnteringObject();
if (!GetIsPC(oPC)) return;
object oTarget;
oTarget = GetObjectByTag("wp_cloak_01");
int nInt;
nInt = GetObjectType(oTarget);
if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(1.0,ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), oTarget));
else DelayCommand(1.0,ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), GetLocation(oTarget)));
oTarget = GetObjectByTag("wp_cloak_02");
nInt = GetObjectType(oTarget);
if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(2.0,ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), oTarget));
else DelayCommand(2.0,ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), GetLocation(oTarget)));
oTarget = GetObjectByTag("wp_cloak_03");
nInt = GetObjectType(oTarget);
if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(3.0,ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), oTarget));
else DelayCommand(3.0,ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), GetLocation(oTarget)));
oTarget = GetObjectByTag("wp_cloak_04");
nInt = GetObjectType(oTarget);
if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(4.0,ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), oTarget));
else DelayCommand(4.0,ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), GetLocation(oTarget)));
oTarget = GetObjectByTag("wp_cloak_05");
nInt = GetObjectType(oTarget);
if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(5.0,ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), oTarget));
else DelayCommand(5.0,ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), GetLocation(oTarget)));
oTarget = GetObjectByTag("wp_cloak_06");
nInt = GetObjectType(oTarget);
if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(6.0,ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), oTarget));
else DelayCommand(6.0,ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), GetLocation(oTarget)));
location lTarget;
oTarget = GetWaypointByTag("wp_cloak_07");
lTarget = GetLocation(oTarget);
DelayCommand(10.0, CreateObjectVoid(OBJECT_TYPE_CREATURE, "cloaklich", lTarget));
effect eEffect;
eEffect = EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD);
DelayCommand(10.0, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eEffect, lTarget));
oTarget = GetWaypointByTag("wp_cloak_08");
lTarget = GetLocation(oTarget);
DelayCommand(12.0, CreateObjectVoid(OBJECT_TYPE_CREATURE, "cloaklich", lTarget));
eEffect = EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD);
DelayCommand(12.0, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eEffect, lTarget));
oTarget = GetWaypointByTag("wp_cloak_9");
lTarget = GetLocation(oTarget);
DelayCommand(14.5, CreateObjectVoid(OBJECT_TYPE_CREATURE, "cloaklich", lTarget));
eEffect = EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD);
DelayCommand(14.5, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eEffect, lTarget));
}