54 lines
2.2 KiB
Plaintext
54 lines
2.2 KiB
Plaintext
void main()
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{
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object oPC = GetEnteringObject();
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if (!GetIsPC(oPC)) return;
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object oTarget;
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oTarget = GetObjectByTag("wp_rpally_01");
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int nInt;
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nInt = GetObjectType(oTarget);
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if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_CELESTIAL), oTarget);
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else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_CELESTIAL), GetLocation(oTarget));
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oTarget = GetObjectByTag("wp_rpally_02");
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nInt = GetObjectType(oTarget);
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if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(1.0,ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_CELESTIAL), oTarget));
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else DelayCommand(1.0,ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_CELESTIAL), GetLocation(oTarget)));
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oTarget = GetObjectByTag("wp_rpally_03");
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nInt = GetObjectType(oTarget);
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if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(2.0,ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_CELESTIAL), oTarget));
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else DelayCommand(2.0,ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_CELESTIAL), GetLocation(oTarget)));
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oTarget = GetObjectByTag("wp_rpally_04");
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nInt = GetObjectType(oTarget);
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if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(3.0,ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_CELESTIAL), oTarget));
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else DelayCommand(3.0,ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_CELESTIAL), GetLocation(oTarget)));
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oTarget = GetObjectByTag("wp_rpally_05");
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nInt = GetObjectType(oTarget);
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if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(4.0,ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SCREEN_SHAKE), oTarget));
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else DelayCommand(4.0,ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SCREEN_SHAKE), GetLocation(oTarget)));
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oTarget = GetObjectByTag("wp_rpally_06");
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nInt = GetObjectType(oTarget);
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if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(5.0,ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_SUNSTRIKE), oTarget));
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else DelayCommand(5.0,ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_SUNSTRIKE), GetLocation(oTarget)));
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}
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