Shargast_PRC8/_module/Chapter 1/nss/cnrscribeaverage.nss
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/////////////////////////////////////////////////////////
//
// Craftable Natural Resources (CNR) by Festyx
//
// Name: cnrScribeAverage
//
// Desc: Recipe initialization.
//
// Author: Gary Corcoran 19May03
//
/////////////////////////////////////////////////////////
#include "cnr_recipe_utils"
void main()
{
string sKeyToRecipe;
PrintString("cnrScribeAverage init");
/////////////////////////////////////////////////////////
// Default CNR recipes made in cnrScribeAverage
/////////////////////////////////////////////////////////
string sMenuLevel6Scrolls = CnrRecipeAddSubMenu("cnrScribeAverage", "Level 6 Scrolls");
string sMenuLevel7Scrolls = CnrRecipeAddSubMenu("cnrScribeAverage", "Level 7 Scrolls");
string sMenuLevel8Scrolls = CnrRecipeAddSubMenu("cnrScribeAverage", "Level 8 Scrolls");
string sMenuLevel9Scrolls = CnrRecipeAddSubMenu("cnrScribeAverage", "Level 9 Scrolls");
string sMenuLevel10Scrolls = CnrRecipeAddSubMenu("cnrScribeAverage", "Level 10 Scrolls");
CnrRecipeSetDevicePreCraftingScript("cnrScribeAverage", "cnr_scribe_anim");
//CnrRecipeSetDeviceInventoryTool("cnrScribeAverage", "");
CnrRecipeSetDeviceTradeskillType("cnrScribeAverage", CNR_TRADESKILL_SCRIBING);
//Level 6 Scrolls
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel6Scrolls, "Vampiric Touch", "NW_IT_SPARSCR311", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_VAMPIRIC_TOUCH);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 6);
CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel6Scrolls, "Animate Dead", "NW_IT_SPARSCR509", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_ANIMATE_DEAD);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 6);
CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel6Scrolls, "Bestow Curse", "NW_IT_SPARSCR414", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_BESTOW_CURSE);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 6);
CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel6Scrolls, "Clairaudience and Clairvoyance", "NW_IT_SPARSCR307", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkDiv", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CLAIRAUDIENCE_AND_CLAIRVOYANCE);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 6);
CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel6Scrolls, "Contagion", "NW_IT_SPARSCR411", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CONTAGION);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 6);
CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel6Scrolls, "Dispel Magic", "NW_IT_SPARSCR301", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DISPEL_MAGIC);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 6);
CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel6Scrolls, "Fireball", "NW_IT_SPARSCR309", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_FIREBALL);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 6);
CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel6Scrolls, "Flame Arrow", "NW_IT_SPARSCR304", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_FLAME_ARROW);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 6);
CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel6Scrolls, "Haste", "NW_IT_SPARSCR312", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_HASTE);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 6);
CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
//Level 7 Scrolls
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Invisibility Sphere", "NW_IT_SPARSCR314", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_INVISIBILITY_SPHERE);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 7);
CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Lightning Bolt", "NW_IT_SPARSCR310", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_LIGHTNING_BOLT);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 7);
CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Magic Circle Against Alignment", "NW_IT_SPARSCR302", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MAGIC_CIRCLE_AGAINST_CHAOS);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 7);
CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Magic Circle Against Alignment", "NW_IT_SPARSCR302", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MAGIC_CIRCLE_AGAINST_EVIL);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 7);
CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Magic Circle Against Alignment", "NW_IT_SPARSCR302", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MAGIC_CIRCLE_AGAINST_GOOD);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 7);
CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Magic Circle Against Alignment", "NW_IT_SPARSCR302", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MAGIC_CIRCLE_AGAINST_LAW);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 7);
CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Remove Blindness and Deafness", "NW_IT_SPDVSCR301", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkDiv", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_REMOVE_BLINDNESS_AND_DEAFNESS);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 7);
CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Remove Curse", "NW_IT_SPARSCR402", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_REMOVE_CURSE);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 7);
CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Slow", "NW_IT_SPARSCR313", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SLOW);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 7);
CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Stinking Cloud", "NW_IT_SPARSCR305", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_STINKING_CLOUD);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 7);
CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Summon Creature III", "NW_IT_SPARSCR306", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SUMMON_CREATURE_III);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 7);
CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Negative Energy Burst", "nw_it_sparscr315", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_NEGATIVE_ENERGY_BURST);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 7);
CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
//Level 8 Scrolls
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel8Scrolls, "Charm Monster", "NW_IT_SPARSCR405", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEnch", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CHARM_MONSTER);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 8);
CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel8Scrolls, "Confusion", "NW_IT_SPARSCR406", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEnch", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CONFUSION);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 8);
CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel8Scrolls, "Fear", "NW_IT_SPARSCR413", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_FEAR);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 8);
CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel8Scrolls, "Neutralize Poison", "NW_IT_SPDVSCR402", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_NEUTRALIZE_POISON);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 8);
CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel8Scrolls, "Dismissal", "NW_IT_SPARSCR501", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DISMISSAL);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 8);
CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel8Scrolls, "Elemental Shield", "NW_IT_SPARSCR416", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_ELEMENTAL_SHIELD);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 8);
CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel8Scrolls, "Enervation", "NW_IT_SPARSCR412", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_ENERVATION);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 8);
CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel8Scrolls, "Hold Monster", "NW_IT_SPARSCR505", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEnch", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_HOLD_MONSTER);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 8);
CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel8Scrolls, "Improved Invisibility", "NW_IT_SPARSCR408", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_IMPROVED_INVISIBILITY);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 8);
CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
//Level 9 Scrolls
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Lesser Spell Breach", "NW_IT_SPARSCR417", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_LESSER_SPELL_BREACH);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 9);
CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Minor Globe of Invulnerability", "NW_IT_SPARSCR401", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MINOR_GLOBE_OF_INVULNERABILITY);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 9);
CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Phantasmal Killer", "NW_IT_SPARSCR409", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_PHANTASMAL_KILLER);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 9);
CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Polymorph Self", "NW_IT_SPARSCR415", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_POLYMORPH_SELF);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 9);
CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Restoration", "NW_IT_SPDVSCR401", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_RESTORATION);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 9);
CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Shadow Conjuration", "NW_IT_SPARSCR410", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SHADOW_CONJURATION_DARKNESS);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 9);
CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Shadow Conjuration", "NW_IT_SPARSCR410", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SHADOW_CONJURATION_INIVSIBILITY);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 9);
CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Shadow Conjuration", "NW_IT_SPARSCR410", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SHADOW_CONJURATION_MAGE_ARMOR);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 9);
CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Shadow Conjuration", "NW_IT_SPARSCR410", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SHADOW_CONJURATION_MAGIC_MISSILE);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 9);
CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Shadow Conjuration", "NW_IT_SPARSCR410", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SHADOW_CONJURATION_SUMMON_SHADOW);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 9);
CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Stoneskin", "NW_IT_SPARSCR403", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_STONESKIN);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 9);
CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Summon Creature IV", "NW_IT_SPARSCR404", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SUMMON_CREATURE_IV);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 9);
CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Wall of Fire", "NW_IT_SPARSCR407", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_WALL_OF_FIRE);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 9);
CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
//Level 10 Scrolls
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Dominate Person", "NW_IT_SPARSCR503", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEnch", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DOMINATE_PERSON);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 10);
CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Cone of Cold", "NW_IT_SPARSCR507", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CONE_OF_COLD);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 10);
CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Cloudkill", "NW_IT_SPARSCR502", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CLOUDKILL);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 10);
CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Feeblemind", "NW_IT_SPARSCR504", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkDiv", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_FEEBLEMIND);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 10);
CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Greater Shadow Conjuration", "NW_IT_SPARSCR508", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_GREATER_SHADOW_CONJURATION_ACID_ARROW);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 10);
CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Greater Shadow Conjuration", "NW_IT_SPARSCR508", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_GREATER_SHADOW_CONJURATION_MINOR_GLOBE);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 10);
CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Greater Shadow Conjuration", "NW_IT_SPARSCR508", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_GREATER_SHADOW_CONJURATION_MIRROR_IMAGE);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 10);
CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Greater Shadow Conjuration", "NW_IT_SPARSCR508", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_GREATER_SHADOW_CONJURATION_SUMMON_SHADOW);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 10);
CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Greater Shadow Conjuration", "NW_IT_SPARSCR508", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_GREATER_SHADOW_CONJURATION_WEB);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 10);
CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Lesser Mind Blank", "NW_IT_SPARSCR511", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_LESSER_MIND_BLANK);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 10);
CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Lesser Planar Binding", "NW_IT_SPARSCR512", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_LESSER_PLANAR_BINDING);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 10);
CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Lesser Spell Mantle", "NW_IT_SPARSCR513", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_LESSER_SPELL_MANTLE);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 10);
CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Mind Fog", "NW_IT_SPARSCR506", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEnch", 1);
CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1);
CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MIND_FOG);
CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1);
CnrRecipeSetRecipeLevel(sKeyToRecipe, 10);
CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100);
CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
}