36 lines
881 B
Plaintext
36 lines
881 B
Plaintext
// mm_poolofholines
|
|
|
|
void main()
|
|
{
|
|
|
|
object oPC = GetEnteringObject();
|
|
|
|
if (!GetIsPC(oPC)) return;
|
|
|
|
object oTarget;
|
|
oTarget = oPC;
|
|
|
|
effect eEffect;
|
|
eEffect = EffectKnockdown();
|
|
|
|
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 5.0f);
|
|
|
|
eEffect = EffectTemporaryHitpoints(30);
|
|
|
|
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 60.0f);
|
|
|
|
eEffect = EffectACIncrease(6);
|
|
|
|
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 60.0f);
|
|
|
|
//Visual effects can't be applied to waypoints, so if it is a WP
|
|
//the VFX will be applied to the WP's location instead
|
|
|
|
int nInt;
|
|
nInt = GetObjectType(oTarget);
|
|
|
|
if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_NATURES_BALANCE), oTarget);
|
|
else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_NATURES_BALANCE), GetLocation(oTarget));
|
|
|
|
}
|