17 lines
690 B
Plaintext
17 lines
690 B
Plaintext
void main()
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{
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object oPC = GetLastUsedBy();
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// Play crouch animation only if PC just opened the corpse inventory GUI
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// EXCEPTION: If the PC opens the corpse inventory, then quickly presses
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// the "I" key (to open the PC inventory), a BioWare software bug will
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// trick the software into permanently thinking the corpse inventory is
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// open (even though the GUI can be opened and closed normally). This will
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// cause the animation to play when corpse is opened or closed (a minor
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// bug).
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if (GetIsOpen(OBJECT_SELF))
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{
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AssignCommand(oPC, ActionPlayAnimation(ANIMATION_LOOPING_GET_LOW, 1.0f, 600.0f));
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}
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}
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