Update readme.md

Update readme.md
This commit is contained in:
Jaysyn904 2025-06-18 19:07:18 -04:00
parent 8d7cefef2c
commit 7ff815da2d
2 changed files with 3 additions and 11 deletions

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@ -9,6 +9,6 @@ Repository for the development of the PRC8 version of The Gates of Firestorm Pea
2.) [Original module resources](https://neverwintervault.org/project/nwn1/module/gates-firestorm-peak-revisited)
3.) [PRC8](https://gitea.raptio.us/Jaysyn/PRC8/src/branch/main/Release)
3.) [PRC8](https://gitea.raptio.us/Jaysyn/PRC8/releases)
4.) [CEP2](https://neverwintervault.org/cep)

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@ -13,7 +13,7 @@ Always recompile your module after modifying 'sbr_include' because it is an incl
#5: Remember to always make sure you are using the options you want to use when running "Build Module"!
*/
#include "logmessage"
#include "inc_logmessage"
#include "nw_i0_plot"
// ****************************************************************************
@ -216,16 +216,8 @@ int iLogLevel = LOG_PC; // Log level used with LogMessage
// to use but could not for any number of reasons.
void CreateKit(object oPC, string sItemTag, int bOnGround = FALSE)
{
string sResRef;
string sResRef = sItemTag == SBR_KIT_WOODLAND ? "supplykit001" : "supplykit002";
if ((sItemTag)==SBR_KIT_WOODLAND)
{
sResRef = "supplykit001";
}
else
{
sResRef = "supplykit002";
}
//now give back the item the dumb player should not have tried to use :)
if (bOnGround == TRUE)
{