2025/12/05 Update

Fixed overlong hak name (abilities -> ability).
Updated PEPS
Updated NWNxEE libraries.
Updated readme
Updated nim tools.
This commit is contained in:
Jaysyn904
2025-12-05 10:20:25 -05:00
parent 431e59b7fe
commit 199cf4b044
2045 changed files with 143464 additions and 27726 deletions

View File

@@ -15,9 +15,5 @@ void main()
object oCreature = OBJECT_SELF;
// This can be moved to the OnClientLoad script event of your module.
if(ai_GetIsCharacter(oCreature)) ai_CheckPCStart(oCreature);
// If this is a server you can add this as well.
else if(AI_SERVER && (GetIsDM(oCreature) || GetIsPlayerDM(oCreature)))
{
ai_CheckPCStart(oCreature);
}
else if(ai_GetIsDungeonMaster(oCreature)) ai_CheckDMStart(oCreature);
}