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6 Commits
1.32 ... main

Author SHA1 Message Date
Jaysyn904
eb723d0c38 2025/08/23 Update
Updated for PRC8 bugfixes.
2025-08-23 20:00:50 -04:00
Jaysyn904
eed77a105e 2025/08/15 Update
Updated for PRC8 update.
Fixed Master of the Void spawn.
2025-08-15 19:04:33 -04:00
Jaysyn904
47c7459fb9 2025/07/20 Update
Added PEPS AI.
Full compile.
2025-07-20 19:17:01 -04:00
Jaysyn904
e5fe988914 Update README.md 2025-06-18 00:14:40 -04:00
Jaysyn904
e321a4976f Updated for epic PrC expansion
Updated for epic PrC expansion.
Full compile.
2025-06-08 14:08:46 -04:00
Jaysyn904
0ab4e8d565 Tweaked XP System
Tweaked XP System.
Full compile.
2025-06-07 01:07:52 -04:00
2221 changed files with 49142 additions and 1052 deletions

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@ -3,6 +3,6 @@
Repository for the PRC'd version of the Underworld 2 multiplayer action module.
## Requirements
* [PRC8](https://gitea.raptio.us/Jaysyn/PRC8/src/branch/main/Release)
* [PRC8](https://gitea.raptio.us/Jaysyn/PRC8/releases)
* [CEP 3](https://neverwintervault.org/project/nwnee/hakpak/combined/cep-3-community-expansion-pack)
* [ACP v4.1](https://neverwintervault.org/project/nwnee/hakpak/alternate-combat-animations-pack-acp-41-hak-and-nit-automated-wizard-version)

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@ -1,9 +1,9 @@
:loop
"C:\NWN Work\nwnsc.exe" -o -w -n "C:\Games\Steam\steamapps\common\Neverwinter Nights" -i "D:\NWN Repos\UW2_PRC\_haks\poa_exp_abilities";"D:\NWN Repos\PRC8\nwn\nwnprc\trunk\include" "D:\NWN Repos\UW2_PRC\_haks\poa_exp_abilities\*.nss"
"C:\NWN Work\nwnsc.exe" -o -w -n "C:\Games\Steam\steamapps\common\Neverwinter Nights" -i "D:\NWN Repos\UW2_PRC8\_haks\poa_exp_abilities";"D:\NWN Repos\PRC8\nwn\nwnprc\trunk\include" "D:\NWN Repos\UW2_PRC8\_haks\poa_exp_abilities\*.nss"
if %errorLevel% == -1 goto :loop
:loop
"C:\NWN Work\nwnsc.exe" -o -w -n "C:\Games\Steam\steamapps\common\Neverwinter Nights" -i "D:\NWN Repos\UW2_PRC\_haks\poa_exp_spells";"D:\NWN Repos\PRC8\nwn\nwnprc\trunk\include" "D:\NWN Repos\UW2_PRC\_haks\poa_exp_spells\*.nss"
"C:\NWN Work\nwnsc.exe" -o -w -n "C:\Games\Steam\steamapps\common\Neverwinter Nights" -i "D:\NWN Repos\UW2_PRC8\_haks\poa_exp_spells";"D:\NWN Repos\PRC8\nwn\nwnprc\trunk\include" "D:\NWN Repos\UW2_PRC8\_haks\poa_exp_spells\*.nss"
if %errorLevel% == -1 goto :loop
pause

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@ -118,15 +118,11 @@ void main()
//Declare major variables
int nLevel = GetLevelByClass(CLASS_TYPE_BARD) +
GetLevelByClass(CLASS_TYPE_MINSTREL_EDGE)/2 +
GetLevelByClass(CLASS_TYPE_DIRGESINGER) +
GetLevelByClass(CLASS_TYPE_DRAGONSONG_LYRIST) +
GetLevelByClass(CLASS_TYPE_HEARTWARDER) +
GetLevelByClass(CLASS_TYPE_SPELLDANCER) +
GetLevelByClass(CLASS_TYPE_FOCHLUCAN_LYRIST) +
GetLevelByClass(CLASS_TYPE_SUBLIME_CHORD) +
GetLevelByClass(CLASS_TYPE_BLADESINGER) +
GetLevelByClass(CLASS_TYPE_VIRTUOSO);
if (GetHasFeat(FEAT_SONG_WHITE_RAVEN, OBJECT_SELF))
nLevel += GetLevelByClass(CLASS_TYPE_CRUSADER) + GetLevelByClass(CLASS_TYPE_WARBLADE);

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