48 lines
1.2 KiB
Plaintext
48 lines
1.2 KiB
Plaintext
effect eEffect;
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object oTarget;
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int nInt;
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//Created by Guile 3/10/07
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//Put this on action taken in the conversation editor
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void main()
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{
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object oPC = GetPCSpeaker();
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if (GetGold(oPC) >= 7000000)
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{
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nInt=GetGold(oPC);
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AssignCommand(oPC, TakeGoldFromCreature(nInt, oPC, TRUE));
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CreateItemOnObject("thewishitem", oPC);
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}
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else
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{
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nInt=GetGold(oPC);
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AssignCommand(oPC, TakeGoldFromCreature(nInt, oPC, TRUE));
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FloatingTextStringOnCreature("Magic Shoots out of the well and hits you!", oPC);
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oTarget = oPC;
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//Visual effects can't be applied to waypoints, so if it is a WP
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//the VFX will be applied to the WP's location instead
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nInt = GetObjectType(oTarget);
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if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DESTRUCTION), oTarget);
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else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DESTRUCTION), GetLocation(oTarget));
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eEffect = EffectDamage(3000, DAMAGE_TYPE_DIVINE, DAMAGE_POWER_ENERGY);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, oPC);
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DelayCommand(1.0, FloatingTextStringOnCreature("The Djinni of the Well Has Slayed You!!!", oPC));
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}
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}
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