54 lines
2.1 KiB
Plaintext
54 lines
2.1 KiB
Plaintext
void main()
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{
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object oPC= GetLastUsedBy();
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object immortal = GetNearestObjectByTag("immortal2");
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if (immortal != OBJECT_INVALID){
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(1000, DAMAGE_TYPE_MAGICAL, DAMAGE_POWER_PLUS_FIVE), oPC);
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return;}
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object crown = GetItemPossessedBy(oPC, "ImmortalCrown2");
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if (crown == OBJECT_INVALID){
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(1000, DAMAGE_TYPE_MAGICAL, DAMAGE_POWER_PLUS_FIVE), oPC);
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return;}
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AssignCommand(oPC, DestroyObject(crown));
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object area1 = GetArea(oPC);
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object party = GetFirstFactionMember(oPC);
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while (party != OBJECT_INVALID){
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object area2 = GetArea(party);
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if (area1==area2){
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectHeal(200), party);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, EffectVisualEffect(VFX_DUR_PARALYZED), party);
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location sage = GetLocation(GetWaypointByTag("sage1"));
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AssignCommand(party, JumpToLocation(sage));
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string immortalname;
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immortalname = ">>> ID: " + GetPCPlayerName( party )
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+ "; Name: "+ GetName( party )
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+ "; CD Key:" + GetPCPublicCDKey( party );
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SetCampaignInt("PoA", "immortalname", 2, party);
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}
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party = GetNextFactionMember(oPC);
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}
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object oWarn = GetFirstPC();
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while ((oWarn != OBJECT_INVALID))
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{
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int state = GetCampaignInt("PoA", "immortalname", oWarn);
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if (oWarn != oPC && state != 2){
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location lVis = GetLocation(oWarn);
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DelayCommand(4.0, SendMessageToPC(oWarn, "The Immortal Crown Has Been Destroyed!!!!!!!!."));
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ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_FNF_TIME_STOP), lVis, 5.0);
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DelayCommand(5.0, SendMessageToPC(oWarn, "Suddenly, You feel The Life Energy Being Sucked From You!!!!!."));
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(1000, DAMAGE_TYPE_MAGICAL, DAMAGE_POWER_PLUS_FIVE), oWarn);
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ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_FNF_IMPLOSION), lVis, 5.0);
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}
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oWarn = GetNextPC();
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}
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}
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