Jaysyn904 e38693f4f2 Initial commit
Initial commit.  Added some art for loadscreens, fancymapped Bioware tileset overrides & the original Wizardry module as a starting point.
2023-03-15 20:17:54 -04:00

7261 lines
89 KiB
Plaintext

; Created with Velmar's .Set Manager v2.05 at 01.11.2005 13:00:07
; - don't touch unless you know what you're doing !
[GENERAL]
Name=tni02
Type=SET
Version=V1.0
Interior=1
HasHeightTransition=0
EnvMap=tni02__ref01
Transition=3
DisplayName=111469
UnlocalizedName=TNO: Castle Interior
Border=Wall
Default=Wall
Floor=Stone
[GRASS]
Grass=0
[TERRAIN TYPES]
Count=7
[TERRAIN0]
Name=wall
[TERRAIN1]
Name=storage
[TERRAIN2]
Name=rich
[TERRAIN3]
Name=library
[TERRAIN4]
Name=jail
[TERRAIN5]
Name=stone
[TERRAIN6]
Name=round
[CROSSER TYPES]
Count=2
[CROSSER0]
Name=corridor
[CROSSER1]
Name=doorway
[PRIMARY RULES]
Count=0
[TILES]
Count=213
[TILE0]
Model=tni02_l01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_tni02_l01_01
[TILE1]
Model=tni02_l02_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_tni02_l02_01
[TILE2]
Model=tni02_l03_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=corridor
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_l03_01
[TILE3]
Model=tni02_l04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_l04_01
[TILE4]
Model=tni02_l05_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_tni02_l05_01
[TILE5]
Model=tni02_l13_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=doorway
Bottom=corridor
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_l13_01
[TILE5DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE5DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE6]
Model=tni02_l14_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=doorway
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_tni02_l14_01
[TILE6DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE7]
Model=tni02_l15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=doorway
Bottom=corridor
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_l15_01
[TILE7DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE7DOOR1]
Type=0
X=-5.00
Y=0.03
Z=0.00
Orientation=90.0
[TILE7DOOR2]
Type=0
X=-0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE8]
Model=tni02_l16_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_tni02_l16_01
[TILE8DOOR0]
Type=0
X=-0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE9]
Model=tni02_l17_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=doorway
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_l17_01
[TILE9DOOR0]
Type=0
X=-0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE9DOOR1]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE9DOOR2]
Type=0
X=0.00
Y=-5.00
Z=-0.00
Orientation=-180.0
[TILE9DOOR3]
Type=0
X=-5.00
Y=-0.00
Z=0.00
Orientation=90.0
[TILE10]
Model=tni02_b01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_tni02_b01_01
[TILE11]
Model=tni02_b02_01
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_b02_01
[TILE12]
Model=tni02_b03_01
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=storage
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_b03_01
[TILE13]
Model=tni02_b04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=storage
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=storage
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_b04_01
[TILE14]
Model=tni02_b06_01
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_b06_01
[TILE15]
Model=tni02_b07_01
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_b07_01
[TILE16]
Model=tni02_b08_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_b08_01
[TILE17]
Model=tni02_b09_01
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_b09_01
[TILE18]
Model=tni02_b11_01
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=storage
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=storage
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_b11_01
[TILE19]
Model=tni02_b13_01
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_b13_01
[TILE19DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE20]
Model=tni02_b14_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_b14_01
[TILE20DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE20DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE21]
Model=tni02_b15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_tni02_b15_01
[TILE21DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE22]
Model=tni02_b16_01
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_tni02_b16_01
[TILE22DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE23]
Model=tni02_c01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_tni02_c01_01
[TILE23DOOR0]
Type=0
X=-0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE24]
Model=tni02_c03_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_tni02_c03_01
[TILE24DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE25]
Model=tni02_c04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_tni02_c04_01
[TILE26]
Model=tni02_c06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_tni02_c06_01
[TILE26DOOR0]
Type=0
X=-5.00
Y=-0.00
Z=0.00
Orientation=90.0
[TILE27]
Model=tni02_c07_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_tni02_c07_01
[TILE28]
Model=tni02_d01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=rich
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_tni02_d01_01
[TILE29]
Model=tni02_d02_01
WalkMesh=msb01
TopLeft=rich
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=rich
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_d02_01
[TILE30]
Model=tni02_d03_01
WalkMesh=msb01
TopLeft=rich
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=rich
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_d03_01
[TILE31]
Model=tni02_d04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=rich
TopRightHeight=0
BottomLeft=rich
BottomLeftHeight=0
BottomRight=rich
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_d04_01
[TILE32]
Model=tni02_d06_01
WalkMesh=msb01
TopLeft=rich
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=rich
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_d06_01
[TILE33]
Model=tni02_d07_01
WalkMesh=msb01
TopLeft=rich
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_d07_01
[TILE34]
Model=tni02_d08_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=rich
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_d08_01
[TILE35]
Model=tni02_d09_01
WalkMesh=msb01
TopLeft=rich
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_d09_01
[TILE36]
Model=tni02_d11_01
WalkMesh=msb01
TopLeft=rich
TopLeftHeight=0
TopRight=rich
TopRightHeight=0
BottomLeft=rich
BottomLeftHeight=0
BottomRight=rich
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_d11_01
[TILE37]
Model=tni02_d13_01
WalkMesh=msb01
TopLeft=rich
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=rich
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_d13_01
[TILE37DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE38]
Model=tni02_d14_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=rich
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_d14_01
[TILE38DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE38DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE39]
Model=tni02_d15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=rich
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_tni02_d15_01
[TILE39DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE40]
Model=tni02_d16_01
WalkMesh=msb01
TopLeft=rich
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_tni02_d16_01
[TILE40DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE41]
Model=tni02_e01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_tni02_e01_01
[TILE41DOOR0]
Type=0
X=-0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE42]
Model=tni02_e03_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_tni02_e03_01
[TILE42DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE43]
Model=tni02_e04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_tni02_e04_01
[TILE44]
Model=tni02_e06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_tni02_e06_01
[TILE44DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE45]
Model=tni02_e07_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_tni02_e07_01
[TILE46]
Model=tni02_f01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=library
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_tni02_f01_01
[TILE47]
Model=tni02_f02_01
WalkMesh=msb01
TopLeft=library
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=library
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_f02_01
[TILE48]
Model=tni02_f03_01
WalkMesh=msb01
TopLeft=library
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=library
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_f03_01
[TILE49]
Model=tni02_f04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=library
TopRightHeight=0
BottomLeft=library
BottomLeftHeight=0
BottomRight=library
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_f04_01
[TILE50]
Model=tni02_f06_01
WalkMesh=msb01
TopLeft=library
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=library
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_f06_01
[TILE51]
Model=tni02_f07_01
WalkMesh=msb01
TopLeft=library
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_f07_01
[TILE52]
Model=tni02_f08_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=library
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_f08_01
[TILE53]
Model=tni02_f09_01
WalkMesh=msb01
TopLeft=library
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_f09_01
[TILE54]
Model=tni02_f11_01
WalkMesh=msb01
TopLeft=library
TopLeftHeight=0
TopRight=library
TopRightHeight=0
BottomLeft=library
BottomLeftHeight=0
BottomRight=library
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_f11_01
[TILE55]
Model=tni02_f13_01
WalkMesh=msb01
TopLeft=library
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=library
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_f13_01
[TILE55DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE56]
Model=tni02_f14_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=library
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_f14_01
[TILE56DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE56DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE57]
Model=tni02_f15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=library
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_tni02_f15_01
[TILE57DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE58]
Model=tni02_f16_01
WalkMesh=msb01
TopLeft=library
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_tni02_f16_01
[TILE58DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE59]
Model=tni02_g01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_tni02_g01_01
[TILE59DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE60]
Model=tni02_g03_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_tni02_g03_01
[TILE60DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE61]
Model=tni02_g04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_tni02_g04_01
[TILE62]
Model=tni02_g06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_tni02_g06_01
[TILE62DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE63]
Model=tni02_g07_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_tni02_g07_01
[TILE64]
Model=tni02_h01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_tni02_h01_01
[TILE65]
Model=tni02_h02_01
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_h02_01
[TILE66]
Model=tni02_h03_01
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=jail
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_h03_01
[TILE67]
Model=tni02_h04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=jail
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=jail
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_h04_01
[TILE68]
Model=tni02_h06_01
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_h06_01
[TILE69]
Model=tni02_h07_01
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_h07_01
[TILE70]
Model=tni02_h08_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_h08_01
[TILE71]
Model=tni02_h09_01
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_h09_01
[TILE72]
Model=tni02_h11_01
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=jail
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=jail
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_h11_01
[TILE73]
Model=tni02_h13_01
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_h13_01
[TILE73DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE74]
Model=tni02_h14_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_h14_01
[TILE74DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE74DOOR1]
Type=0
X=-0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE75]
Model=tni02_h15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_tni02_h15_01
[TILE75DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE76]
Model=tni02_h16_01
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_tni02_h16_01
[TILE76DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE77]
Model=tni02_i01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_tni02_i01_01
[TILE77DOOR0]
Type=0
X=-0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE78]
Model=tni02_i03_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_tni02_i03_01
[TILE78DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE79]
Model=tni02_i04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_tni02_i04_01
[TILE80]
Model=tni02_i06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_tni02_i06_01
[TILE80DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE81]
Model=tni02_i07_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_tni02_i07_01
[TILE82]
Model=tni02_j01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=stone
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_tni02_j01_01
[TILE83]
Model=tni02_j02_01
WalkMesh=msb01
TopLeft=stone
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=stone
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_j02_01
[TILE84]
Model=tni02_j03_01
WalkMesh=msb01
TopLeft=stone
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=stone
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_j03_01
[TILE85]
Model=tni02_j04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=stone
TopRightHeight=0
BottomLeft=stone
BottomLeftHeight=0
BottomRight=stone
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_j04_01
[TILE86]
Model=tni02_j06_01
WalkMesh=msb01
TopLeft=stone
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=stone
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_j06_01
[TILE87]
Model=tni02_j07_01
WalkMesh=msb01
TopLeft=stone
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_j07_01
[TILE88]
Model=tni02_j08_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=stone
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_j08_01
[TILE89]
Model=tni02_j09_01
WalkMesh=msb01
TopLeft=stone
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_j09_01
[TILE90]
Model=tni02_j11_01
WalkMesh=msb01
TopLeft=stone
TopLeftHeight=0
TopRight=stone
TopRightHeight=0
BottomLeft=stone
BottomLeftHeight=0
BottomRight=stone
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_j11_01
[TILE91]
Model=tni02_j13_01
WalkMesh=msb01
TopLeft=stone
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=stone
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_j13_01
[TILE91DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE92]
Model=tni02_j14_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=stone
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_j14_01
[TILE92DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE92DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE93]
Model=tni02_j15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=stone
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_tni02_j15_01
[TILE93DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE94]
Model=tni02_j16_01
WalkMesh=msb01
TopLeft=stone
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_tni02_j16_01
[TILE94DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE95]
Model=tni02_k01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_tni02_k01_01
[TILE95DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE96]
Model=tni02_k03_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_tni02_k03_01
[TILE96DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE97]
Model=tni02_k04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_tni02_k04_01
[TILE98]
Model=tni02_k06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_tni02_k06_01
[TILE98DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE99]
Model=tni02_k07_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_tni02_k07_01
[TILE100]
Model=tni02_h11_02
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=jail
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=jail
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_h11_02
[TILE101]
Model=tni02_h11_03
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=jail
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=jail
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_h11_03
[TILE102]
Model=tni02_h04_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=jail
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=jail
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_h04_02
[TILE103]
Model=tni02_o01_01
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=storage
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=storage
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_o01_01
[TILE104]
Model=tni02_o02_01
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=storage
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=storage
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_o02_01
[TILE105]
Model=tni02_o03_01
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=storage
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=storage
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_o03_01
[TILE106]
Model=tni02_o05_01
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=jail
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=jail
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_o05_01
[TILE107]
Model=tni02_o06_01
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=jail
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=jail
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_o06_01
[TILE108]
Model=tni02_o07_01
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=jail
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=jail
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_o07_01
[TILE109]
Model=tni02_p01_01
WalkMesh=msb01
TopLeft=rich
TopLeftHeight=0
TopRight=rich
TopRightHeight=0
BottomLeft=rich
BottomLeftHeight=0
BottomRight=rich
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_p01_01
[TILE110]
Model=tni02_p02_01
WalkMesh=msb01
TopLeft=rich
TopLeftHeight=0
TopRight=rich
TopRightHeight=0
BottomLeft=rich
BottomLeftHeight=0
BottomRight=rich
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_p02_01
[TILE111]
Model=tni02_p03_01
WalkMesh=msb01
TopLeft=rich
TopLeftHeight=0
TopRight=rich
TopRightHeight=0
BottomLeft=rich
BottomLeftHeight=0
BottomRight=rich
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_p03_01
[TILE112]
Model=tni02_p05_01
WalkMesh=msb01
TopLeft=stone
TopLeftHeight=0
TopRight=stone
TopRightHeight=0
BottomLeft=stone
BottomLeftHeight=0
BottomRight=stone
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_p05_01
[TILE113]
Model=tni02_q01_01
WalkMesh=msb01
TopLeft=library
TopLeftHeight=0
TopRight=library
TopRightHeight=0
BottomLeft=library
BottomLeftHeight=0
BottomRight=library
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_q01_01
[TILE114]
Model=tni02_q02_01
WalkMesh=msb01
TopLeft=library
TopLeftHeight=0
TopRight=library
TopRightHeight=0
BottomLeft=library
BottomLeftHeight=0
BottomRight=library
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_q02_01
[TILE115]
Model=tni02_q03_01
WalkMesh=msb01
TopLeft=library
TopLeftHeight=0
TopRight=library
TopRightHeight=0
BottomLeft=library
BottomLeftHeight=0
BottomRight=library
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_q03_01
[TILE116]
Model=tni02_o20_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=mi_tni02_o20_01
[TILE117]
Model=tni02_o09_01
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_o09_01
[TILE117DOOR0]
Type=0
X=3.21
Y=-0.00
Z=-0.01
Orientation=-90.0
[TILE118]
Model=tni02_o10_01
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
DoorVisibilityNode=I
DoorVisibilityOrientation=0
ImageMap2D=mi_tni02_o10_01
[TILE118DOOR0]
Type=201
X=0.73
Y=-0.02
Z=0.00
Orientation=-90.0
[TILE119]
Model=tni02_o13_01
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_o13_01
[TILE119DOOR0]
Type=0
X=3.10
Y=0.00
Z=-0.01
Orientation=-90.0
[TILE120]
Model=tni02_o14_01
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
DoorVisibilityNode=I
DoorVisibilityOrientation=0
ImageMap2D=mi_tni02_o14_01
[TILE120DOOR0]
Type=202
X=0.10
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE121]
Model=tni02_p09_01
WalkMesh=msb01
TopLeft=rich
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=rich
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_p09_01
[TILE121DOOR0]
Type=0
X=2.49
Y=0.00
Z=-0.01
Orientation=-90.0
[TILE122]
Model=tni02_p10_01
WalkMesh=msb01
TopLeft=rich
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=rich
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
DoorVisibilityNode=I
DoorVisibilityOrientation=0
ImageMap2D=mi_tni02_p10_01
[TILE122DOOR0]
Type=204
X=1.30
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE123]
Model=tni02_p13_01
WalkMesh=msb01
TopLeft=stone
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=stone
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_p13_01
[TILE123DOOR0]
Type=0
X=3.10
Y=0.00
Z=-0.01
Orientation=-90.0
[TILE124]
Model=tni02_p14_01
WalkMesh=msb01
TopLeft=stone
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=stone
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
DoorVisibilityNode=I
DoorVisibilityOrientation=0
ImageMap2D=mi_tni02_p14_01
[TILE124DOOR0]
Type=203
X=1.89
Y=0.00
Z=0.00
Orientation=-90.0
[TILE125]
Model=tni02_q09_01
WalkMesh=msb01
TopLeft=library
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=library
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_q09_01
[TILE125DOOR0]
Type=0
X=2.96
Y=0.00
Z=-0.01
Orientation=-90.0
[TILE126]
Model=tni02_q10_01
WalkMesh=msb01
TopLeft=library
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=library
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
DoorVisibilityNode=I
DoorVisibilityOrientation=0
ImageMap2D=mi_tni02_q10_01
[TILE126DOOR0]
Type=203
X=1.27
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE127]
Model=tni02_o16_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=mi_tni02_o16_01
[TILE127DOOR0]
Type=0
X=-0.00
Y=-0.00
Z=1.40
Orientation=0.0
[TILE128]
Model=tni02_p16_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=mi_tni02_p16_01
[TILE128DOOR0]
Type=0
X=0.00
Y=1.05
Z=-1.60
Orientation=0.0
[TILE129]
Model=tni02_m20_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=corridor
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_tni02_m20_01
[TILE129DOOR0]
Type=0
X=-5.00
Y=-0.00
Z=0.00
Orientation=90.0
[TILE129DOOR1]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE130]
Model=tni02_m19_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_tni02_m19_01
[TILE130DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE131]
Model=tni02_m18_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_tni02_m18_01
[TILE131DOOR0]
Type=0
X=-5.00
Y=-0.00
Z=0.00
Orientation=90.0
[TILE132]
Model=tni02_l07_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_tni02_l07_01
[TILE132DOOR0]
Type=0
X=-0.00
Y=-0.80
Z=-0.01
Orientation=180.0
[TILE133]
Model=tni02_c15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_c15_01
[TILE133DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE134]
Model=tni02_c16_01
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_c16_01
[TILE134DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE135]
Model=tni02_e15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=rich
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_e15_01
[TILE135DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE136]
Model=tni02_e16_01
WalkMesh=msb01
TopLeft=rich
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_e16_01
[TILE136DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE137]
Model=tni02_g15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=library
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_g15_01
[TILE137DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE138]
Model=tni02_g16_01
WalkMesh=msb01
TopLeft=library
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_g16_01
[TILE138DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE139]
Model=tni02_i15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_i15_01
[TILE139DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE140]
Model=tni02_i16_01
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_i16_01
[TILE140DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE141]
Model=tni02_k15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=stone
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_k15_01
[TILE141DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE142]
Model=tni02_k16_01
WalkMesh=msb01
TopLeft=stone
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_k16_01
[TILE142DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE143]
Model=tni02_h01_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_tni02_h01_02
[TILE144]
Model=tni02_h02_02
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_h02_02
[TILE145]
Model=tni02_h02_03
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_h02_03
[TILE146]
Model=tni02_h02_04
WalkMesh=msb01
TopLeft=jail
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_h02_04
[TILE147]
Model=tni02_h01_03
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_tni02_h01_03
[TILE148]
Model=tni02_h01_04
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=jail
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_tni02_h01_04
[TILE149]
Model=tni02_d02_02
WalkMesh=msb01
TopLeft=rich
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=rich
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_d02_02
[TILE150]
Model=tni02_d02_03
WalkMesh=msb01
TopLeft=rich
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=rich
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_d02_03
[TILE151]
Model=tni02_b02_02
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_b02_02
[TILE152]
Model=tni02_b02_03
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_b02_03
[TILE153]
Model=tni02_b02_04
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_b02_04
[TILE154]
Model=tni02_b08_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_b08_02
[TILE155]
Model=tni02_b08_03
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_b08_03
[TILE156]
Model=tni02_b02_05
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_b02_05
[TILE157]
Model=tni02_f02_02
WalkMesh=msb01
TopLeft=library
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=library
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_f02_02
[TILE158]
Model=tni02_b01_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_tni02_b01_02
[TILE159]
Model=tni02_b01_03
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_tni02_b01_03
[TILE160]
Model=tni02_m09_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_tni02_m09_01
[TILE160DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE160DOOR1]
Type=0
X=0.00
Y=-5.00
Z=-0.00
Orientation=0.0
[TILE161]
Model=tni02_m10_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_tni02_m10_01
[TILE161DOOR0]
Type=0
X=0.00
Y=-5.00
Z=-0.00
Orientation=-180.0
[TILE161DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE162]
Model=tni02_m11_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_tni02_m11_01
[TILE162DOOR0]
Type=0
X=-5.00
Y=-0.00
Z=0.00
Orientation=90.0
[TILE162DOOR1]
Type=0
X=0.00
Y=-5.00
Z=-0.00
Orientation=-180.0
[TILE162DOOR2]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE163]
Model=tni02_m12_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_m12_01
[TILE163DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE163DOOR1]
Type=0
X=0.00
Y=-5.00
Z=-0.00
Orientation=-180.0
[TILE164]
Model=tni02_m13_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=doorway
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_tni02_m13_01
[TILE164DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE164DOOR1]
Type=0
X=0.00
Y=-5.00
Z=-0.00
Orientation=-180.0
[TILE165]
Model=tni02_m14_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=doorway
Bottom=corridor
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_m14_01
[TILE165DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE166]
Model=tni02_m15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=doorway
Bottom=corridor
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_m15_01
[TILE166DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE166DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE167]
Model=tni02_m16_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=corridor
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_tni02_m16_01
[TILE167DOOR0]
Type=0
X=5.00
Y=-0.00
Z=0.00
Orientation=-90.0
[TILE168]
Model=tni02_m17_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=corridor
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_tni02_m17_01
[TILE168DOOR0]
Type=0
X=-5.00
Y=-0.00
Z=0.00
Orientation=90.0
[TILE169]
Model=tni02_l09_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_tni02_l09_01
[TILE169DOOR0]
Type=0
X=-0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE170]
Model=tall_a01_01
WalkMesh=msb01
TopLeft=stone
TopLeftHeight=0
TopRight=stone
TopRightHeight=0
BottomLeft=stone
BottomLeftHeight=0
BottomRight=stone
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MALL_A01
[TILE171]
Model=tall_b01_01
WalkMesh=msb01
TopLeft=stone
TopLeftHeight=0
TopRight=stone
TopRightHeight=0
BottomLeft=stone
BottomLeftHeight=0
BottomRight=stone
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MALL_B01
[TILE172]
Model=tni02_l07_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
DoorVisibilityNode=N
DoorVisibilityOrientation=0
ImageMap2D=mi_tni02_l07_02
[TILE172DOOR0]
Type=200
X=-0.00
Y=-0.61
Z=-0.00
Orientation=180.0
[TILE173]
Model=tni02_b02_06
WalkMesh=msb01
TopLeft=storage
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=storage
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_b02_06
[TILE174]
Model=tni02_k09_01
WalkMesh=msb01
TopLeft=stone
TopLeftHeight=0
TopRight=stone
TopRightHeight=0
BottomLeft=stone
BottomLeftHeight=0
BottomRight=stone
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_k09_01
[TILE175]
Model=tni02_e09_01
WalkMesh=msb01
TopLeft=rich
TopLeftHeight=0
TopRight=rich
TopRightHeight=0
BottomLeft=rich
BottomLeftHeight=0
BottomRight=rich
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_tni02_e09_01
[TILE176]
Model=tni02_z20_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=270
ImageMap2D=mi_tni02_z20_01
[TILE176DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE177]
Model=tni02_r01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=round
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_tni02_r01_01
[TILE178]
Model=tni02_r02_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=round
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_tni02_r02_01
[TILE178DOOR0]
Type=0
X=0.0
Y=3.65
Z=0.0
Orientation=180.0
[TILE179]
Model=tni02_r03_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=round
BottomRightHeight=0
Top=doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_tni02_r03_01
[TILE179DOOR0]
Type=0
X=0.0
Y=5.0
Z=0.0
Orientation=0.0
[TILE180]
Model=tni02_r02_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=round
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_tni02_r02_02
[TILE180DOOR0]
Type=0
X=0.0
Y=3.65
Z=0.0
Orientation=180.0
[TILE181]
Model=tni02_r03_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=round
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_tni02_r03_02
[TILE181DOOR0]
Type=0
X=0.0
Y=5.0
Z=0.0
Orientation=180.0
[TILE182]
Model=tni02_r10_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_tni02_r10_01
[TILE182DOOR0]
Type=0
X=0.0
Y=-5.0
Z=0.0
Orientation=180.0
[TILE183]
Model=tni02_r11_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=N
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_tni02_r11_01
[TILE183DOOR0]
Type=0
X=0.0
Y=-5.0
Z=0.0
Orientation=180.0
[TILE183DOOR1]
Type=205
X=-2.895
Y=1.935
Z=0.0
Orientation=-35.0
[TILE183DOOR2]
Type=205
X=3.0
Y=1.675
Z=0.0
Orientation=30.0
[TILE184]
Model=tni02_r12_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=N
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_tni02_r12_01
[TILE184DOOR0]
Type=0
X=0.0
Y=-5.0
Z=0.0
Orientation=180.0
[TILE184DOOR1]
Type=205
X=-2.895
Y=1.935
Z=0.0
Orientation=-35.0
[TILE185]
Model=tni02_r13_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=N
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_tni02_r13_01
[TILE185DOOR0]
Type=0
X=0.0
Y=-5.0
Z=0.0
Orientation=180.0
[TILE185DOOR1]
Type=205
X=-0.505
Y=3.405
Z=-3.0
Orientation=100.0
[TILE186]
Model=tni02_r05_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=round
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_tni02_r05_01
[TILE186DOOR0]
Type=205
X=-0.695
Y=2.885
Z=0.2
Orientation=45.0
[TILE187]
Model=tni02_r06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=round
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_tni02_r06_01
[TILE187DOOR0]
Type=205
X=-2.63
Y=0.510002
Z=0.0
Orientation=57.5
[TILE188]
Model=tni02_r04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=round
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_tni02_r04_01
[TILE188DOOR0]
Type=205
X=-2.63
Y=0.51
Z=0.0
Orientation=57.5
[TILE188DOOR1]
Type=205
X=-0.695
Y=2.885
Z=0.2
Orientation=45.0
[TILE189]
Model=tni02_r20_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=-90
ImageMap2D=mi_tni02_r20_02
[TILE189DOOR0]
Type=208
X=-1.7
Y=3.22
Z=0.0
Orientation=90.0
[TILE190]
Model=tni02_r20_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=90
ImageMap2D=mi_tni02_r20_01
[TILE191]
Model=tni02_r14_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MI_tni02_r14_01
[TILE191DOOR0]
Type=0
X=0.0
Y=-5.0
Z=0.0
Orientation=180.0
[TILE192]
Model=tni02_r15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=N
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MI_tni02_r15_01
[TILE192DOOR0]
Type=0
X=0.0
Y=-5.0
Z=0.0
Orientation=180.0
[TILE192DOOR1]
Type=205
X=-2.9
Y=1.9
Z=0.0
Orientation=-35.0
[TILE192DOOR2]
Type=205
X=2.89
Y=1.93
Z=0.0
Orientation=35.0
[TILE193]
Model=tni02_r16_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=N
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MI_tni02_r16_01
[TILE193DOOR0]
Type=0
X=0.0
Y=-5.0
Z=0.0
Orientation=180.0
[TILE193DOOR1]
Type=205
X=-2.9
Y=1.9
Z=0.0
Orientation=-35.0
[TILE194]
Model=tni02_r17_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=N
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MI_tni02_r17_01
[TILE194DOOR0]
Type=0
X=0.0
Y=-5.0
Z=0.0
Orientation=180.0
[TILE194DOOR1]
Type=205
X=2.89
Y=1.93
Z=0.0
Orientation=35.0
[TILE195]
Model=tni02_l20_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=Y
Orientation=0
ImageMap2D=MI_tni02_l20_01
[TILE196]
Model=tni02_l21_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=MI_tni02_l21_01
[TILE197]
Model=tni02_a20_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=180
ImageMap2D=MI_tni02_a20_01
[TILE198]
Model=tni02_a20_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=-90
ImageMap2D=MI_tni02_a20_02
[TILE198DOOR0]
Type=0
X=5.0
Y=0.0
Z=0.0
Orientation=-90.0
[TILE199]
Model=tni02_a20_03
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=MI_tni02_a20_03
[TILE199DOOR0]
Type=0
X=0.0
Y=5.0
Z=0.0
Orientation=0.0
[TILE200]
Model=tni02_a20_04
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=MI_tni02_a20_04
[TILE201]
Model=tni02_a02_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=P
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MI_tni02_a02_01
[TILE202]
Model=tni02_a02_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MI_tni02_a02_02
[TILE203]
Model=tni02_a02_03
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=P
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MI_tni02_a02_03
[TILE204]
Model=tni02_a02_04
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MI_tni02_a02_04
[TILE205]
Model=tni02_a02_05
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MI_tni02_a02_05
[TILE206]
Model=tni02_a02_06
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MI_tni02_a02_06
[TILE207]
Model=tni02_a02_07
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=P
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MI_tni02_a02_07
[TILE208]
Model=tni02_a02_08
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MI_tni02_a02_08
[TILE209]
Model=tni02_a02_09
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=P
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MI_tni02_a02_09
[TILE210]
Model=tni02_j02_02
WalkMesh=msb01
TopLeft=stone
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=stone
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_j02_01
[TILE211]
Model=tni02_j02_03
WalkMesh=msb01
TopLeft=stone
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=stone
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_j02_01
[TILE212]
Model=tni02_f02_03
WalkMesh=msb01
TopLeft=library
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=library
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_tni02_f02_01
[GROUPS]
Count=48
[GROUP0]
Name=StorageRoom
Rows=1
Columns=1
Tile0=23
[GROUP1]
Name=StorageRoom01_1x2
Rows=2
Columns=1
Tile0=25
Tile1=24
[GROUP2]
Name=StorageRoom02_1x2
Rows=2
Columns=1
Tile0=27
Tile1=26
[GROUP3]
Name=Bedroom
Rows=1
Columns=1
Tile0=41
[GROUP4]
Name=Bedroom01_1x2
Rows=2
Columns=1
Tile0=43
Tile1=42
[GROUP5]
Name=Bedroom02_1x2
Rows=2
Columns=1
Tile0=45
Tile1=44
[GROUP6]
Name=LibraryRoom
Rows=1
Columns=1
Tile0=59
[GROUP7]
Name=LibraryRoom01_1x2
Rows=2
Columns=1
Tile0=61
Tile1=60
[GROUP8]
Name=LibraryRoom02_1x2
Rows=2
Columns=1
Tile0=63
Tile1=62
[GROUP9]
Name=JailRoom
Rows=1
Columns=1
Tile0=77
[GROUP10]
Name=JailRoom01_1x2
Rows=2
Columns=1
Tile0=79
Tile1=78
[GROUP11]
Name=JailRoom02_1x2
Rows=2
Columns=1
Tile0=81
Tile1=80
[GROUP12]
Name=StoneRoom
Rows=1
Columns=1
Tile0=95
[GROUP13]
Name=StoneRoom01_1x2
Rows=2
Columns=1
Tile0=97
Tile1=96
[GROUP14]
Name=StoneRoom02_1x2
Rows=2
Columns=1
Tile0=99
Tile1=98
[GROUP15]
Name=DoorStorage01
Rows=1
Columns=1
Tile0=117
[GROUP16]
Name=DoorStorage02
Rows=1
Columns=1
Tile0=118
[GROUP17]
Name=DoorRich01
Rows=1
Columns=1
Tile0=121
[GROUP18]
Name=DoorRich02
Rows=1
Columns=1
Tile0=122
[GROUP19]
Name=DoorLibrary01
Rows=1
Columns=1
Tile0=125
[GROUP20]
Name=DoorLibrary02
Rows=1
Columns=1
Tile0=126
[GROUP21]
Name=DoorJail01
Rows=1
Columns=1
Tile0=119
[GROUP22]
Name=DoorJail02
Rows=1
Columns=1
Tile0=120
[GROUP23]
Name=DoorStone01
Rows=1
Columns=1
Tile0=123
[GROUP24]
Name=DoorStone02
Rows=1
Columns=1
Tile0=124
[GROUP25]
Name=StairsUp
Rows=1
Columns=1
Tile0=127
[GROUP26]
Name=StairsDown
Rows=1
Columns=1
Tile0=128
[GROUP27]
Name=CorridorExit
Rows=1
Columns=1
Tile0=132
[GROUP28]
Name=Chessboard
Rows=1
Columns=1
Tile0=171
[GROUP29]
Name=Portal
Rows=1
Columns=1
Tile0=170
[GROUP30]
Name=CorridorExitBig
Rows=1
Columns=1
Tile0=172
[GROUP31]
Name=Fountain
Rows=1
Columns=1
Tile0=174
[GROUP32]
Name=Bath
Rows=1
Columns=1
Tile0=175
[GROUP33]
Name=Door_Trans
Rows=1
Columns=1
Tile0=176
[GROUP34]
Name=Round_1
Rows=1
Columns=1
Tile0=182
[GROUP35]
Name=Round_1st1
Rows=1
Columns=1
Tile0=183
[GROUP36]
Name=Round_1st2
Rows=1
Columns=1
Tile0=184
[GROUP37]
Name=Round_1st3
Rows=1
Columns=1
Tile0=185
[GROUP38]
Name=Round_2x2down
Rows=1
Columns=1
Tile0=187
[GROUP39]
Name=Round_2x2down+up
Rows=1
Columns=1
Tile0=188
[GROUP40]
Name=Round_2x2up
Rows=1
Columns=1
Tile0=186
[GROUP41]
Name=basement_1x2
Rows=1
Columns=2
Tile0=189
Tile1=190
[GROUP42]
Name=Round_1x1base
Rows=1
Columns=1
Tile0=191
[GROUP43]
Name=Round_1x1basementdown+up
Rows=1
Columns=1
Tile0=192
[GROUP44]
Name=Round_1x1basementup
Rows=1
Columns=1
Tile0=193
[GROUP45]
Name=Round_1x1basementdown
Rows=1
Columns=1
Tile0=194
[GROUP46]
Name=CollapsedRoom2x2
Rows=2
Columns=2
Tile0=197
Tile1=198
Tile2=199
Tile3=200
[GROUP47]
Name=Mythallar_3x3
Rows=3
Columns=3
Tile0=201
Tile1=202
Tile2=203
Tile3=204
Tile4=205
Tile5=206
Tile6=207
Tile7=208
Tile8=209