WizardryEE/Module/nss/spawn_sc_death.nss
Jaysyn904 71a604d04a Added NESS. Updated Level 10
Added NESS.  Updated Level 10.  Full compile.
2023-04-20 23:24:24 -04:00

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//
// Death Scripts
//
#include "spawn_functions"
//
object GetChildByTag(object oSpawn, string sChildTag);
object GetChildByNumber(object oSpawn, int nChildNum);
object GetSpawnByID(int nSpawnID);
void DeactivateSpawn(object oSpawn);
void DeactivateSpawnsByTag(string sSpawnTag);
void DeactivateAllSpawns();
void DespawnChildren(object oSpawn);
void DespawnChildrenByTag(object oSpawn, string sSpawnTag);
//
//
void main()
{
// Initialize Variables
// Retrieve Script Number
int nDeathScript = GetLocalInt(OBJECT_SELF, "DeathScript");
// Invalid Script
if (nDeathScript == -1)
{
return;
}
//
// Only Make Modifications Between These Lines
// -------------------------------------------
// Script 00
if (nDeathScript == 0)
{
}
//
// Scared Prey
if (nDeathScript == 10)
{
object oKiller = GetLastKiller();
if (GetLocalInt(oKiller, "Predator") == TRUE)
{
// Feed the Predator
int nCurrentHungerState = GetLocalInt(oKiller, "CurrentHungerState");
int nKills = GetLocalInt(oKiller, "Kills");
nKills++;
int nFed = 5 + (nKills / 25);
nCurrentHungerState = nCurrentHungerState + 1 + nFed;
SendMessageToAllDMs("Predator is Fed (" + IntToString(nFed) + ").");
AssignCommand(oKiller, SpeakString("That's " + IntToString(nKills) + " prey I've killed! I get " + IntToString(nFed) + " more food!"));
SetLocalInt(oKiller, "Kills", nKills);
SetLocalInt(oKiller, "CurrentHungerState", nCurrentHungerState);
}
}
//
// -------------------------------------------
// Only Make Modifications Between These Lines
//
// Record that we Ran Script
SetLocalInt(OBJECT_SELF, "DeathScriptRan", TRUE);
}