Added Equin

Added 2DA & TLK entries for Equin genotype.
This commit is contained in:
Jaysyn904 2021-07-05 16:17:58 -04:00
parent 0dec32493a
commit 6e3cc7a472
3 changed files with 8 additions and 2 deletions

6
2DAs/race_feat_equin.2da Normal file
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2DA V2.0
FeatLabel FeatIndex
0 GENETIC_INSTABILITY 1121
1 ENGINEERED 1123
2 SA_Listen_4 4581

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@ -4,9 +4,9 @@ Equin Ability Adjustments: +2 STR
Special Abilities:
- Engineered: All Engineered receive a +2 to Hide & Move Silently checks & a -2 to Lore (Decipher Script) checks.
- Engineered: All Engineered receive a +2 to Hide & Move Silently checks & a -2 to Decipher Script checks.
- Medium: As Medium creatures, equin have no special bonuses or penalties due to their size.
- Equin base land speed is 40 feet.
- Heightened Senses: Equins receive a +3 bonus to Listen checks.
- Skill Affinity (Listen): Equins have keen hearing.
- Mutations: Engineered characters begin with 2 minor positive mutations, 1 major positive mutation and 1 minor negative mutation. Choose the positive mutations, and then roll for the negative one.
- Genetic Instability: Mutants of all sorts suffer from genetic instability. All mutant characters suffer a 2 penalty on all saves against developing new mutations (such as when exposed to environmental mutagens. This penalty increases by 1 for every two character levels (for example, a 2nd-level mutant suffers a 3 to her save against mutation).

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