33 lines
827 B
Plaintext
33 lines
827 B
Plaintext
void main()
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{
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object oPC = GetEnteringObject();
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// Only fire for (real) PCs.
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if ( !GetIsPC(oPC) || GetIsDMPossessed(oPC) )
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return;
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// Only fire once.
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if ( GetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF)) )
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return;
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SetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF), TRUE);
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object oTarget;
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// Have the PC perform a sequence of actions.
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AssignCommand(oPC, ClearAllActions());
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// Open "exitdoor1".
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oTarget = GetObjectByTag("exitdoor1");
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AssignCommand(oTarget, ActionOpenDoor(oTarget));
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// Spawn "se_tailor".
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oTarget = GetWaypointByTag("WP_SPn_Induc");
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DelayCommand(3.0, AssignCommand(CreateObject(OBJECT_TYPE_CREATURE, "se_tailor", GetLocation(oTarget)),
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ActionStartConversation(oPC)));
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}
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