Lankhmar_PRC8/_module/nss/approch_sl_indu2.nss
Jaysyn904 ebc0c6a9b2 Initial commit
Initial commit [v9.7]
2025-04-03 12:54:47 -04:00

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void main()
{
object oPC = GetEnteringObject();
// Only fire for (real) PCs.
if ( !GetIsPC(oPC) || GetIsDMPossessed(oPC) )
return;
// Only fire once.
if ( GetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF)) )
return;
SetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF), TRUE);
object oTarget;
// Have the PC perform a sequence of actions.
AssignCommand(oPC, ClearAllActions());
// Open "exitdoor1".
oTarget = GetObjectByTag("exitdoor1");
AssignCommand(oTarget, ActionOpenDoor(oTarget));
// Spawn "se_tailor".
oTarget = GetWaypointByTag("WP_SPn_Induc");
DelayCommand(3.0, AssignCommand(CreateObject(OBJECT_TYPE_CREATURE, "se_tailor", GetLocation(oTarget)),
ActionStartConversation(oPC)));
}