35 lines
917 B
Plaintext
35 lines
917 B
Plaintext
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void main()
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{
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object oTarget;
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object oSpawn;
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// Get the creature who triggered this event.
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object oPC = GetEnteringObject();
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// Only fire for (real) PCs.
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if ( !GetIsPC(oPC) || GetIsDMPossessed(oPC) )
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return;
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// Abort if the PC does not have the item "towerofangarngit".
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if ( GetItemPossessedBy(oPC, "fangsofmog") == OBJECT_INVALID )
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return;
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// Spawn "grilli3".
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oTarget = GetWaypointByTag("WP_SPn_grilli3");
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "grilli3", GetLocation(oTarget));
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// Spawn "grilli3xbow".
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oTarget = GetWaypointByTag("WP_SPn_grilli3xbow");
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oSpawn = CreateObject(OBJECT_TYPE_PLACEABLE, "grilli3xbow", GetLocation(oTarget));
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// Spawn "bleeder".
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oTarget = GetWaypointByTag("WP_SPn_Bleeder");
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "bleeder", GetLocation(oTarget));
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DestroyObject(OBJECT_SELF);
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}
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