35 lines
932 B
Plaintext
35 lines
932 B
Plaintext
#include "x0_i0_partywide"
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void main()
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{
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object oSpawn;
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// Get the creature who triggered this event.
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object oPC = GetEnteringObject();
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// Only fire for (real) PCs.
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if ( !GetIsPC(oPC) || GetIsDMPossessed(oPC) )
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return;
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// Abort if the PC does not have the item "themapofilthm".
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if ( GetItemPossessedBy(oPC, "themapofilthm") == OBJECT_INVALID )
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return;
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// Only fire once.
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if ( GetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF)) )
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return;
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SetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF), TRUE);
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// Give 5 experience (to party) to the PC.
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GiveXPToAll(oPC, 5);
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// Spawn "lorili".
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "lorili", GetLocation(oPC));
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AssignCommand(oSpawn, ActionStartConversation(oPC));
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// Update the party's journals.
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DelayCommand(1.0, AddJournalQuestEntry("Berserker Courtesan", 1, oPC));
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}
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