22 lines
498 B
Plaintext
22 lines
498 B
Plaintext
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#include "nw_i0_generic"
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void main()
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{
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object oSpawn;
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// Get the creature who triggered this event.
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object oPC = GetLastOpenedBy();
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// Only fire once.
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if ( GetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF)) )
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return;
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SetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF), TRUE);
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// Spawn "skeletalbat".
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "skeletalbat", GetLocation(oPC));
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AssignCommand(oSpawn, DetermineCombatRound(oPC));
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}
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