2026/04/20 Update

Added a bunch of notes on various creatures or encounters.
Added some media for reference.
This commit is contained in:
Jaysyn904
2026-04-20 16:06:16 -04:00
parent 5f4033a362
commit f5c1c36cc6
18 changed files with 619 additions and 25 deletions

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# Armor of Athas
| AC | Armor Type | Cost | Wgt | DP | DexAdj | Special Properties |
|-----|----------------------------------------------|---------|--------|-----|--------|---------------------------------------|
| **Helms** | | | | | |
| <20> | Thri-Kreen Open Faced Helm | 15cp | 5lbs | 15 | 0 | |
| <20> | Tohr-Kreen Great Helm | 10cp | 7lbs | 20 | 0 | |
| **Shields** | | | | | | |
| +1<>+3 | Bullete Plate Shield | 3<>10cp | 3<>10lb | <20> | <20> | <20> |
| -1<>-3 | Death Watch Beetle Body Shield | 15cp | 10lbs | 35 | -3 | DL MC |
| +1 | Erdlu Scale Shield | 12cp | 8lbs | 20 | -1 | |
| +1 | Flailer Shell Buckler Shield | 3cp | 3lbs | 7 | 0 | |
| **Other** | | | | | | |
| +1/pair | Greaves (Aprig Shell) | 5cp | 8lbs | 10 | 0 | Shins |
| +4 | Breast Plate (Scrab) | 35cp | 12lbs | 30 | -1 | |
| +1 | Spikes for Leather (Baazrag, Boneclaw) | +10cp | +2lbs | +4 | 0 | +1 DMG, see DS MC II |
| +1 | Spikes for Leather (Bone/Chitin) | +5cp | +3lbs | +3 | 0 | |
| +1 | **Spikes for Leather (Metal)** | +5gp | +5lbs | +5 | 0 | |
| +1 | Studs for Leather (Bone/Chitin) | +10cp | +5lbs | +3 | 0 | |
| +1 | **Studs for Leather (Metal)** | +10gp | +10lbs | +5 | 0 | |
| **Armor** | | | | | | |
| 9 | Padded Armor | 4cp | 10lbs | 8 | 0 | |
| 9 | Padded Armor (Giant Hair) | 6cp | 10lbs | 10 | 0 | |
| 8 | Leather (Erdlu, Mekillot, Carru) | 8cp | 15lbs | 11 | 0 | |
| 8 | Leather (Sygra) | 7cp | 15lbs | 10 | 0 | |
| 8 | Thri-Kreen Carapace | 20cp | 20lbs | 12 | -1 | |
| 7 | Leather (Aprig, Crodlu, Dagorran, Inix) | 10cp | 15lbs | 15 | 0 | |
| 7 | Leather (Water Drake) | 50gp | 15lbs | 25 | 0 | |
| 7 | Ring Mail (Bone/Chitin) | 100cp | 20lbs | 25 | 0 | |
| 7 | **Ring Mail (Metal)** | 100gp | 30lbs | 35 | -1 | |
| 6 | Brigandine (Bone/Chitin) | 120cp | 25lbs | 27 | 0 | |
| 6 | **Brigandine (Metal)** | 200gp | 35lbs | 55 | -1 | |
| 6 | Hide | 15cp | 30lbs | 30 | -1 | |
| 6 | Hide (Athasian Sloth) | 30cp | 30lbs | 31 | -1 | |
| 6 | Hide (Mekillot) | 15cp | 30lbs | 33 | -1 | |
| 6 | Hide (White, Sand Howler) | 150gp | 30lbs | 28 | -1 | |
| 6 | Inix Shell Breastplate w/ Inix Leather | 50cp | 20lbs | 35 | -1 | |
| 6 | Leather (Air Drake) | 75gp | 15lbs | 25 | 0 | |
| 6 | Plate (Kank Chitin) | 100cp | 20lbs | 20 | -1 | 20% breakage each hit |
| 6 | Scale (Behir) | 620cp | 35lbs | 50 | -2 | |
| 6 | Scale (Bone/Chitin) | 120cp | 35lbs | 45 | -1 | |
| 6 | Scale (Erdlu) | 120cp | 35lbs | 47 | -1 | |
| 6 | Scale (Light Crodlu) | 120cp | 35lbs | 48 | -1 | |
| 6 | **Scale (Metal)** | 120gp | 40lbs | 60 | -2 | |
| 6 | Scale (Ssurran) | 550cp | 35lbs | 49 | -1 | |
| 5 | **Chainmail (Metal)** | 75gp | 40lbs | 75 | -2 | |
| 5 | Hide (Braxat) | 200cp | 30lbs | 40 | -2 | |
| 5 | Hide (Klar) | 300cp | 30lbs | 45 | -2 | |
| 5 | Leather (Fire Drake) | 100gp | 15lbs | 25 | 0 | |
| 5 | Scale (Heavy Crodlu) | 400cp | 35lbs | 55 | -2 | |
| 5 | **Scale (So-Ut)** | 15gp | 40lbs | 59 | -2 | |
| 4 | **Banded (Metal)** | 200gp | 35lbs | 80 | -3 | |
| 4 | **Bronze Plate** | 400gp | 45lbs | 90 | -3 | |
| 4 | Dune Reaper Armor (Drone) | 1000cp | 30lbs | 65 | -3 | |
| 4 | Hide (Rasclinn) | 1500cp | 40lbs | 60 | -3 | |
| 4 | Leather (Earth Drake) | 125gp | 15lbs | 30 | 0 | |
| 4 | Plate (Horax) | 1200cp | 35lbs | 63 | -3 | DL MC |
| 4 | Plate (Mastyrial) | 1500cp | 35lbs | 70 | -3 | |
| 4 | Plate (Skrit) | 900cp | 35lbs | 60 | -3 | DL MC |
| 4 | **Splint Mail (Metal)** | 80gp | 40lbs | 90 | -4 | |
| 3 | Dune Reaper Armor (Warrior) | 2000cp | 35lbs | 80 | -3 | |
| 3 | Plate (Braxat) | 2500cp | 40lbs | 90 | -3 | |
| 3 | **Plate (Metal)** | 600gp | 50lbs | 100 | -4 | |
| 2 | Braxat Armor (Plate & Leather) | 3000cp | 55lbs | 100 | -4 | |
| 2 | **Field Plate (Metal)** | 2000gp | 60lbs | 120 | -5 | |
| 2 | Plate (Ankheg) | 4000cp | 50lbs | 110 | -4 | |
| 1 | **Full Plate** | 7000gp | 70lbs | 150 | -5 | |
---
### Notes
- **Bolded** armors are metal or conduct heat like metal.
- **DP (Damage Points):** durability before armor becomes useless.
- Steel, Iron, Bronze, Agafari Wood: **3 DP** per hit
- Bone, Obsidian, Stone: **2 DP** per hit
- Hardwood, Wood: **1 DP** per hit
- **Dex Adj:** penalty or modifier to Dexterity-based adjustments.

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# 3e Helms
| Helm | AC Bonus | Cost | Wt | Dex Limit | Special |
|------|----------|------|----|-----------|---------|
| Thri-Kreen Open Faced Helm | +1 | 15 cp | 5 lbs | <20> | <20> |
| Tohr-Kreen Great Helm | +2 | 10 cp | 7 lbs | <20> | <20> |
# 3e Shields
| Shield | AC Bonus | Cost | Wt | Dex Limit | Special |
|--------|----------|------|----|-----------|---------|
| Bullete Plate Shield | +1 to +3 | 3<>10 cp | 3<>10 lbs | -1 to -3 | <20> |
| Death Watch Beetle Body Shield | +2 | 15 cp | 10 lbs | -3 | DL, MC |
| Erdlu Scale Shield | +1 | 12 cp | 8 lbs | -1 | <20> |
| Flailer Shell Buckler Shield | +1 | 3 cp | 3 lbs | 0 | <20> |
# 3e Other Armor Pieces
| Armor | AC Bonus | Cost | Wt | Dex Limit | Special |
|-------|----------|------|----|-----------|---------|
| Greaves (Aprig Shell) | +1/pair | 5 cp | 8 lbs | 0 | Shins |
| Breast Plate (Scrab) | +4 | 35 cp | 12 lbs | -1 | <20> |
| Spikes for Leather (Baazrag/Boneclaw) | +1 | 10 cp | 2 lbs | 0 | +1 dmg |
| Spikes for Leather (Bone/Chitin) | +1 | 5 cp | 3 lbs | 0 | <20> |
| Spikes for Leather (Metal) | +1 | 5 gp | 5 lbs | 0 | <20> |
| Studs for Leather (Bone/Chitin) | +1 | 10 cp | 5 lbs | 0 | <20> |
| Studs for Leather (Metal) | +1 | 10 gp | 10 lbs | 0 | <20> |
# 3e Armor
| Armor | AC Bonus | Cost | Wt | Dex Limit | Special |
|-------|----------|------|----|-----------|---------|
| Padded Armor | +1 | 4 cp | 10 lbs | 0 | <20> |
| Padded Armor (Giant Hair) | +1 | 6 cp | 10 lbs | 0 | <20> |
| Leather (Edrlu, Mekillot, Carru) | +2 | 8 cp | 15 lbs | 0 | <20> |
| Leather (Sygra) | +2 | 7 cp | 15 lbs | 0 | <20> |
| Thri-Kreen Carapace | +3 | 20 cp | 20 lbs | -1 | <20> |
| Leather (Aprig, Crodlu, Dagorran, Inix) | +3 | 10 cp | 15 lbs | 0 | <20> |
| Leather (Water Drake) | +4 | 50 gp | 15 lbs | 0 | <20> |
| Ring Mail (Bone/Chitin) | +4 | 100 cp | 20 lbs | 0 | <20> |
| Ring Mail (Metal) | +5 | 100 gp | 30 lbs | -1 | <20> |
| Brigandine (Bone/Chitin) | +5 | 120 cp | 25 lbs | 0 | <20> |
| Brigandine (Metal) | +6 | 200 gp | 35 lbs | -1 | <20> |
| Hide | +5 | 15 cp | 30 lbs | -1 | <20> |
| Hide (Athasian Sloth) | +5 | 30 cp | 30 lbs | -1 | <20> |
| Hide (Mekillot) | +5 | 15 cp | 30 lbs | -1 | <20> |
| Hide (White, Sand Howler) | +6 | 150 gp | 30 lbs | -1 | <20> |
| Inix Shell Breastplate w/ Leather | +6 | 50 cp | 20 lbs | -1 | <20> |
| Leather (Air Drake) | +4 | 75 gp | 15 lbs | 0 | <20> |
| Plate (Kank Chitin) | +6 | 100 cp | 20 lbs | -1 | 20% breakage per hit |
| Scale (Behir) | +7 | 620 cp | 35 lbs | -2 | <20> |
| Scale (Bone/Chitin) | +6 | 120 cp | 35 lbs | -1 | <20> |
| Scale (Erdlu) | +6 | 120 cp | 35 lbs | -1 | <20> |
| Scale (Light Crodlu) | +6 | 120 cp | 35 lbs | -1 | <20> |
| Scale (Metal) | +7 | 120 gp | 40 lbs | -2 | <20> |
| Scale (Ssurran) | +6 | 550 cp | 35 lbs | -1 | <20> |
| Chainmail (Metal) | +6 | 75 gp | 40 lbs | -2 | <20> |
| Hide (Braxat) | +5 | 200 cp | 30 lbs | -2 | <20> |
| Hide (Klar) | +5 | 300 cp | 30 lbs | -2 | <20> |
| Leather (Fire Drake) | +4 | 100 gp | 15 lbs | 0 | <20> |
| Scale (Heavy Crodlu) | +6 | 400 cp | 35 lbs | -2 | <20> |
| Scale (So-Ut) | +7 | 15 gp | 40 lbs | -2 | <20> |
| Banded (Metal) | +7 | 200 gp | 35 lbs | -3 | <20> |
| Bronze Plate | +8 | 400 gp | 45 lbs | -3 | <20> |
| Dune Reaper Armor (Drone) | +6 | 1000 cp | 30 lbs | -3 | <20> |
| Hide (Rasclinn) | +6 | 1500 cp | 40 lbs | -3 | <20> |
| Leather (Earth Drake) | +5 | 125 gp | 15 lbs | 0 | <20> |
| Plate (Horax) | +8 | 1200 cp | 35 lbs | -3 | DL, MC |
| Plate (Mastyrial) | +9 | 1500 cp | 35 lbs | -3 | <20> |
| Plate (Skrit) | +8 | 900 cp | 35 lbs | -3 | DL, MC |
| Splint Mail (Metal) | +9 | 80 gp | 40 lbs | -4 | <20> |
| Dune Reaper Armor (Warrior) | +7 | 2000 cp | 35 lbs | -3 | <20> |
| Plate (Braxat) | +8 | 2500 cp | 40 lbs | -3 | <20> |
| Plate (Metal) | +10 | 600 gp | 50 lbs | -4 | <20> |
| Braxat Armor (Plate & Leather) | +10 | 3000 cp | 55 lbs | -4 | <20> |
| Field Plate (Metal) | +11 | 2000 gp | 60 lbs | -5 | <20> |
| Plate (Ankheg) | +10 | 4000 cp | 50 lbs | -4 | <20> |
| Full Plate | +12 | 7000 gp | 70 lbs | -5 | <20> |
**Notes on Conversion:**
- 2e DP ? 3e AC handled using Athas.org scaling and material modifiers:
- Bone/Chitin: medium AC, lower max Dex
- Metal: high AC, higher armor check penalty, lower Dex limit
- Leather/Hide: light to medium AC, minimal penalties
- Dex Adj in 2e converted to **Dex Limit** in 3e.
- Cost roughly converted (1 gp <20> 100 cp where applicable).
- Special material notes like DL (Desert Leather), MC (Metal Conductivity) preserved.

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B<EFBFBD>rohg, CR 17
Huge Giant (Psionic)
Hit Dice: 6d8+12d12+72 (177 hp)
Initiative: +4 (+2 Dex, +2 Rage)
Speed: 40 ft. (8 squares), climb 20 ft.
Armor Class: 21 (-2 size, +2 Dex, +11 natural), touch 10, flat-footed 19
Base Attack/Grapple: +16/+31
Attack: Longspear +16 melee (2d8+17/x3) or Greatclub +16 melee (4d6+17) or Slam +16 melee (1d6+14) or Rock +11 ranged (2d8+14)
Full Attack: Longspear +11 melee (2d8+17/x3) and Greatclub +11 melee (4d6+17); or 4 Slams +16 melee (1d6+14); or Rock +11 ranged (2d8+14)
Space/Reach: 15 ft./15 ft. (30 ft. with longspear)
Special Attacks: Rock throwing, Rage (+2 STR, +2 CON, +2 Will saves)
Special Qualities: Low-light vision, Fast movement while raging, Psionics (optional)
Saves: Fort +16, Ref +7, Will +7
Abilities: STR 25/27 (+7/+8 with Rage), DEX 15 (+2), CON 19/21 (+4/+5 with Rage), INT 6 (-2), WIS 10 (+0), CHA 11 (+0)
Skills: Climb +28, Listen +7, Spot +7, Survival +7
Feats: Combat Reflexes, Multiweapon Fighting, Power Attack, Improved Initiative, Cleave, Great Cleave, Weapon Focus (Longspear)
Environment: Mountains / Deserts
Organization: Solitary, Clique (2<>4), Band (4<>12)
Challenge Rating: 17
Treasure: Standard
Alignment: Usually neutral

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Dune Reaper, Drone: 08 HD / CR6
Dune Reaper, Warrior: 10 HD / CR7
Dune Reaper, Drone: 12 HD / CR7
Dune Reaper, Drone: 16 HD / CR9
Dune Reaper, Warrior: 15 HD / CR9
Dune Reaper, Warrior: 20 HD / CR11
Dune Reaper, Warrior: 25 HD / CR13
Dune Reaper, Drone: 20 HD / CR22
Dune Reaper, Drone: 24 HD / CR26
Dune Reaper, Warrior: 30 HD / CR33
Dune Reaper Pack (EL20)
<EFBFBD> 1 Dune Reaper Warrior (CR13)
<EFBFBD> 4<>6 Dune Reaper Drones (CR9 each)

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Flame Snake, Minor: 01 HD / 1 CR
Flame Snake, Lesser: 08 HD / 7 CR
Flame Snake, Greater: 17 HD / 16 CR
#### Option B (Balanced Swarm)
- Flame Snake, Greater (CR 16) <20> 1
- Flame Snake, Lesser (CR 7) <20> 1
- Flame Snake, Minor (CR 1) <20> 1d3
### Flame Snake Conflagration (EL 20)
<EFBFBD> 1 Flame Snake, Greater (CR 16)
<EFBFBD> 1d2 Flame Snake, Lesser (CR 7)
<EFBFBD> 1d4 Flame Snake, Minor (CR 1)

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Gith, Common: 01 HD / CR 1/2
Gith, Archer: 06 HD / CR 6
Gith, Warrior: 06 HD / CR 6
Gith, Psion: 06 HD / CR 7
Gith, Shaman: 10 HD / CR 10
Gith, Raider: 13 HD / CR 15
Gith, Scout: 15 HD / CR 14
Gith Warband (EL 18)
<EFBFBD> 1 Gith Raider (CR 15)
<EFBFBD> 1 Gith Psion (CR 7)
<EFBFBD> 1d2 Gith Warrior (CR 6)
### Gith Skirmish Host (EL 18)
<EFBFBD> 1 Gith Raider (CR 15)
<EFBFBD> 1 Gith Shaman (CR 10)
<EFBFBD> 1d2 Gith Archer (CR 6)
### Gith Warband (EL 19)
<EFBFBD> 1 Gith Raider (CR 15)
<EFBFBD> 1d2 Gith Psion (CR 7)
<EFBFBD> 1d2 Gith Warrior or Archer (CR 6)
### Gith Psionic Warhost (EL 19)
<EFBFBD> 1 Gith Raider (CR 15)
<EFBFBD> 1 Gith Shaman (CR 10)
<EFBFBD> 1 Gith Psion (CR 7)
### Gith Shaman Vanguard (EL 19)
<EFBFBD> 1 Gith Shaman (CR 10)
<EFBFBD> 1d2 Gith Psion (CR 7)
<EFBFBD> 1d2 Gith Warrior (CR 6)
<EFBFBD> 1d2 Gith Archer (CR 6)
### Gith Warhost Vanguard (EL 20)
<EFBFBD> 1 Gith Raider (CR 15)
<EFBFBD> 1d2 Gith Shaman (CR 10)
<EFBFBD> 1d2 Gith Psion (CR 7)
<EFBFBD> 2d2 Gith Warrior (CR 6)
<EFBFBD> 1d2 Gith Archer (CR 6)

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Name PnP CR
Marble Sentinel, Skyros: 03 HD / CR 4
Marble Sentinel, Onyx: 06 HD / CR 6
Marble Sentinel, Skyros: 06 HD / CR 6
Marble Sentinel, Bloodstone: 09 HD / CR 7
Marble Sentinel, Ebon: 12 HD / CR 8
Marble Sentinel, Onyx: 09 HD / CR 8
Marble Sentinel, Bloodstone: 12 HD / CR 9
Marble Sentinel, Onyx: 12 HD / CR 10
Marble Sentinel, Bloodstone: 15 HD / CR 11
Marble Sentinel, Ebon: 16 HD / CR 11
Marble Sentinel, Bloodstone: 18 HD / CR 13
Marble Sentinel, Ebon: 20 HD / CR 14
Marble Sentinel, Ebon: 24 HD / CR 17
Marble Sentinel, Alabaster: 16 HD / CR 11
Marble Sentinel, Alabaster: 20 HD / CR 14
Marble Sentinel, Alabaster: 24 HD / CR 18
Marble Sentinel, Alabaster: 28 HD / CR 21
Marble Sentinel, Alabaster: 32 HD / CR 24
### EL19 Marble Sentinel Encounter Table
#### Squad 1
- Alabaster (CR14) <20> 1
- Skyros (CR4) <20> 1d2
- Onyx (CR6) <20> 1d2
- Bloodstone (CR7) <20> 1
- Ebon (CR8) <20> 1
#### Squad 2
- Alabaster (CR18) <20> 1
- Skyros (CR4) <20> 1d2
- Onyx (CR6) <20> 1
- Bloodstone (CR7) <20> 1
- Ebon (CR8) <20> 1d2
#### Squad 3
- Alabaster (CR14) <20> 1
- Skyros (CR6) <20> 1d2
- Onyx (CR6) <20> 1d2
- Bloodstone (CR9) <20> 1
- Ebon (CR11) <20> 1
#### Squad 4
- Marble Sentinel, **Alabaster** (CR 14) <20> 1
- Marble Sentinel, **Bloodstone** (CR 7) <20> 1d3
- Marble Sentinel, **Onyx** (CR 10) <20> 1
- Marble Sentinel, **Skyros** (CR 4) <20> 1d3
### Marble Sentinel Patrol (EL 20)
<EFBFBD> 1 Marble Sentinel, Alabaster (CR 14)
<EFBFBD> 1d2 Marble Sentinel, Ebon (CR 11) )
<EFBFBD> 1d2 Marble Sentinel, Bloodstone (CR 9)
<EFBFBD> 1d3 Marble Sentinel, Onyx (CR 8)
<EFBFBD> 1d3 Marble Sentinel, Skyros (CR 6)

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Slig: 04 HD / CR 2
Slig, Elite Warrior: 09 HD / CR 7
Slig, Fighter: 14 HD / CR 12
Slig, Silt Priest: 16 HD / CR 14
Slig Silt Cult (EL 18)
<EFBFBD> 1 Slig Silt Priest (CR 14)
<EFBFBD> 1d2 Slig Fighter (CR 12)
<EFBFBD> 2d2 Slig Elite Warrior (CR 7)
Slig High-Caste Warband (EL 18)
<EFBFBD> 1 Slig Silt Priest (CR 14)
<EFBFBD> 1d2 Slig Fighter (CR 12)
<EFBFBD> 1d3 Slig Elite Warrior (CR 7)
Slig Veteran Warband (EL 18)
<EFBFBD> 1d2 Slig Fighter (CR 12)
<EFBFBD> 2d3 Slig Elite Warrior (CR 7)
## Slig Warband (EL 19)
- **Slig, Silt Priest** (CR 14) <20> 1
- **Slig, Elite Warrior** (CR 7) <20> 1d2
Warband (EL 19)
<EFBFBD> 1 Slig Silt Priest (CR 14)
<EFBFBD> 1d2+1 Slig Fighter (CR 12)
<EFBFBD> 1d3 Slig Elite Warrior (CR 7)
### Slig Assault Cell (EL 20)
<EFBFBD> 1 Slig Silt Priest (CR 14)
<EFBFBD> 1d2 Slig Fighter (CR 12)
<EFBFBD> 1d3 Slig Elite Warrior (CR 7)

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# Half-Earth Elemental Spinewyrm
*Huge Magical Beast (Earth)*
**Challenge Rating:** 17
---
## Hit Dice
**16d10+96** (184 hp)
---
## Initiative
+0
---
## Speed
30 ft., burrow 20 ft.; **earth glide**
---
## Armor Class
**29** (<28>2 size, +0 Dex, +21 natural)
Touch 8, flat-footed 29
---
## Base Attack / Grapple
+16 / +32
---
## Attack
Bite +22 melee (2d8+12)
---
## Full Attack
Bite +22 melee (2d8+12)
Tail slap +20 melee (2d6+6)
---
## Space / Reach
15 ft. / 10 ft.
---
## Special Attacks
**Poison Spines (Ex)**
Injury; Fort DC **26**; initial and secondary damage **1d6 Con**
DC = 10 + <20> HD (8) + Con modifier (8)
**Spine Volley (Ex)**
As base spinewyrm; unchanged
**Earth Mastery (Ex)**
The spinewyrm gains a +1 bonus on attack and damage rolls if both it and its opponent are touching the ground.
---
## Special Qualities
- Darkvision 60 ft.
- Low-light vision
- Tremorsense 60 ft.
**Earth Glide (Su)**
The spinewyrm can move through stone, dirt, or earth as easily as a fish moves through water. It leaves no tunnel or trace.
**Damage Reduction:** 10/adamantine
**Elemental Immunities:**
Immune to sleep, paralysis, and poison effects
**Acid Resistance:** 20
---
## Saves
- Fort +18
- Ref +10
- Will +7
---
## Abilities
| Ability | Score |
|-------|------:|
| Strength | 33 |
| Dexterity | 10 |
| Constitution | 27 |
| Intelligence | 2 |
| Wisdom | 12 |
| Charisma | 6 |
---
## Skills
Listen +19, Spot +19, Survival +17
---
## Feats
Power Attack
Improved Natural Attack (bite)
Multiattack
Weapon Focus (bite)
Awesome Blow
Improved Bull Rush
---
## Environment
Warm deserts, rocky badlands, silt margins
---
## Organization
Solitary
---
## Alignment
Always neutral
---
## Advancement
None (maximum Hit Dice reached)

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@@ -1,7 +1,7 @@
ds_2das ds_2das PRC8 / Dark Sun Fork (our top hak)
ds_scripts ds_scripts |
nwnds_icons nwnds_icons |
ds_newspellbook ds_newspellbook V
ds_spells ds_spells
ds_epicspells ds_epicspells
ds_psionics ds_psionics
@@ -9,10 +9,10 @@ ds_race
ds_textures ds_textures
ds_misc ds_misc
ds_craft2das ds_craft2das
ade01_exterior ade01_exterior Tilesets
dsi01_interior dsi01_interior |
tdm01_pbr_fancy tdm01_pbr_fancy |
ttd01_pbr_fancy ttd01_pbr_fancy V
tat22_info tat22_info
tat22_tiles02 tat22_tiles02
tat22_tiles01 tat22_tiles01
@@ -24,10 +24,10 @@ codi_ddswamp
dla_sewer_v12 dla_sewer_v12
tds01_fancy tds01_fancy
nwnds_overland nwnds_overland
nwnds_pmh0_parts nwnds_pmh0_parts Phenotypes
nwnds_pmh2_parts nwnds_pmh2_parts |
nwnds_pma0_parts nwnds_pma0_parts |
nwnds_pmd0_parts nwnds_pmd0_parts V
nwnds_pme0_parts nwnds_pme0_parts
nwnds_pml0_parts nwnds_pml0_parts
nwnds_pmm0_parts nwnds_pmm0_parts
@@ -44,9 +44,10 @@ nwnds_pm50_parts
nwnds_pm60_parts nwnds_pm60_parts
nwnds_pm70_parts nwnds_pm70_parts
nwnds_pm80_parts nwnds_pm80_parts
nwnds_heads nwnds_2da Custom Dark Sun content
nwnds_anatomy1 nwnds_heads |
nwnds_anatomy2 nwnds_anatomy1 |
nwnds_anatomy2 V
nwnds_robecloak nwnds_robecloak
nwnds_kreen nwnds_kreen
nwnds_creature nwnds_creature
@@ -59,10 +60,10 @@ nwnds_loadscreen
nwnds_tiles2 nwnds_tiles2
nwnds_tiles1 nwnds_tiles1
pk_hut_fancy pk_hut_fancy
wormjungle wormjungle More Tilesets
tde01_fancy tde01_fancy |
ttu01_fancy ttu01_fancy |
tti01_fancy tti01_fancy V
tdc01_fancy tdc01_fancy
tbw01_fancy tbw01_fancy
tib01_fancy tib01_fancy
@@ -74,15 +75,15 @@ trd21_reddes00
trd21_reddes01 trd21_reddes01
tmd19a_deepcave tmd19a_deepcave
wrm_scorche wrm_scorche
cep2_top_2_69 cep2_top_2_69 CEP2 Content
cep2_add_skies cep2_add_skies |
cep2_ext_tiles cep2_ext_tiles |
cep2_ext_tilesee cep2_ext_tilesee V
cep2_add_tiles2 cep2_add_tiles2
cep2_add_tiles1 cep2_add_tiles1
cep2_add_loads cep2_add_loads
cep2_add_doors cep2_add_doors
nwnds_add_sb_v1 nwnds_add_sb_v1 <- Custom CEP2 / PRC8 baseitems
cep2_core7 cep2_core7
cep2_core6 cep2_core6
cep2_core5 cep2_core5

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# Half-Earth Klar, 18 HD (Large Magical Beast, Psionic)
**Hit Dice:** 18d10+144 (average 243 hp)
**Initiative:** +3
**Speed:** 40 ft. (8 squares)
**Armor Class:** 20 (-1 size, +3 Dex, +8 natural), touch 12, flat-footed 17
**Base Attack/Grapple:** +18/+27
**Attack:** Claw +22 melee (1d8+9)
**Full Attack:** 2 claws +22 melee (1d8+9) and bite +20 melee (1d10+6)
**Space/Reach:** 10 ft./5 ft.
**Special Attacks:** Constrict 1d8+5, Improved Grab, Psi-like abilities, Half-Earth elemental traits
**Special Qualities:** Darkvision 60 ft., low-light vision, elemental resistances (earth), power resistance 18
**Saves:** Fort +15, Ref +12, Will +6
**Abilities:** Str 22, Dex 16, Con 26, Int 6, Wis 9, Cha 8
**Skills:** Climb +14, Jump +18, Listen +5, Move Silently +9, Spot +5
**Feats:** Diehard, Endurance, Iron Will, Multiattack
**Environment:** Mountains (Mekillot Mountains)
**Organization:** Solitary or Family (2 adults, 1-2 young)
**Challenge Rating:** 16 per creature
**Treasure:** None
**Alignment:** Usually neutral evil
**Advancement:** 12<31>22 HD (Large)
> These hulking psionic predators have been touched by the elemental forces of earth. Their black-scaled hides are flecked with faint metallic veins, and their constricting limbs can crush a human in moments. In mountainous terrain, two of these creatures alone can dominate a small valley.

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# Half-Earth Elemental Phase Spider, CR 17
**Huge Magical Beast (Elemental, Psionic Optional)**
**Hit Dice:** 15d10+75 (157 hp)
**Initiative:** +5 (+1 Dex, +4 Improved Initiative)
**Speed:** 40 ft., climb 40 ft.
**Armor Class:** 24 (-2 size, +1 Dex, +15 natural), touch 9, flat-footed 23
**Base Attack/Grapple:** +15/+34
**Attack:** Bite +22 melee (2d8+10 plus poison)
**Full Attack:** Bite +22 melee (2d8+10 plus poison) and 4 claws +17 melee (1d6+5)
**Space/Reach:** 15 ft./15 ft.
---
### Special Attacks
- **Poison (injury):** Fort DC 24, 1d6 Dex + 1d6 Con per round for 3 rounds
- **Pounce:** Full attack after charge
- **Phasing:** Can move partially out of phase to avoid attacks
- **Multiattack:** Bite + 4 claws
- **Earth Meld (Half-Earth):** Can merge partially into stone terrain, gaining +2 AC while melded
---
### Special Qualities
- Darkvision 60 ft., low-light vision
- Evasion
- Climb 40 ft.
- Earth subtype traits (Half-Earth): DR 5/<2F>, immunity to earth-based attacks, burrow partially through earth
- Psionics optional (no CR change)
---
### Saves
- Fort +17
- Ref +11
- Will +8
---
### Abilities
- STR 26 (+8)
- DEX 12 (+1)
- CON 20 (+5)
- INT 2 (-4)
- WIS 14 (+2)
- CHA 6 (-2)
---
### Skills
- Climb +31
- Hide +18
- Spot +15
- Listen +15
- Move Silently +18
---
### Feats
- Multiattack
- Weapon Focus (Bite)
- Improved Initiative
- Power Attack
- Great Fortitude
- Improved Critical (Bite)
---
**Environment:** Mountains / rocky terrain
**Organization:** Solitary or small nest (2<>4)
**Challenge Rating:** 17
**Treasure:** Standard
**Alignment:** Always neutral