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NWNDS/_notes_/half-earth klar.md
Jaysyn904 f5c1c36cc6 2026/04/20 Update
Added a bunch of notes on various creatures or encounters.
Added some media for reference.
2026-04-20 16:06:16 -04:00

1.4 KiB
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Half-Earth Klar, 18 HD (Large Magical Beast, Psionic)

Hit Dice: 18d10+144 (average 243 hp)
Initiative: +3
Speed: 40 ft. (8 squares)
Armor Class: 20 (-1 size, +3 Dex, +8 natural), touch 12, flat-footed 17
Base Attack/Grapple: +18/+27
Attack: Claw +22 melee (1d8+9)
Full Attack: 2 claws +22 melee (1d8+9) and bite +20 melee (1d10+6)
Space/Reach: 10 ft./5 ft.

Special Attacks: Constrict 1d8+5, Improved Grab, Psi-like abilities, Half-Earth elemental traits

Special Qualities: Darkvision 60 ft., low-light vision, elemental resistances (earth), power resistance 18

Saves: Fort +15, Ref +12, Will +6

Abilities: Str 22, Dex 16, Con 26, Int 6, Wis 9, Cha 8

Skills: Climb +14, Jump +18, Listen +5, Move Silently +9, Spot +5

Feats: Diehard, Endurance, Iron Will, Multiattack

Environment: Mountains (Mekillot Mountains)
Organization: Solitary or Family (2 adults, 1-2 young)
Challenge Rating: 16 per creature
Treasure: None
Alignment: Usually neutral evil
Advancement: 1222 HD (Large)

These hulking psionic predators have been touched by the elemental forces of earth. Their black-scaled hides are flecked with faint metallic veins, and their constricting limbs can crush a human in moments. In mountainous terrain, two of these creatures alone can dominate a small valley.