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Author SHA1 Message Date
Jaysyn904
d864729b14 Merge branch 'main' of https://gitea.raptio.us/Jaysyn/NWNDS 2026-04-20 16:06:21 -04:00
Jaysyn904
f5c1c36cc6 2026/04/20 Update
Added a bunch of notes on various creatures or encounters.
Added some media for reference.
2026-04-20 16:06:16 -04:00
8a8eb4543d Update README.md
Fixed typo.
2026-02-05 20:53:59 -05:00
19 changed files with 620 additions and 26 deletions

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@@ -18,7 +18,7 @@ DMFI + ACP v41 + HCR2 + CEP 2.69 + PRC8
60+ new 3.5e spells from the Dark Sun Campaign Setting, wih more to come. 60+ new 3.5e spells from the Dark Sun Campaign Setting, wih more to come.
Dark Sun Mechanics: Defiling Razes, Favored Terrain, Gladitorial Performaces, Arcane Terrain Modifiers and more. Dark Sun Mechanics: Defiling Razes, Favored Terrain, Gladitorial Performances, Arcane Terrain Modifiers and more.
Custom Mount system. Mounted combat from an erdlu? Yes you can! Custom Mount system. Mounted combat from an erdlu? Yes you can!

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# Armor of Athas
| AC | Armor Type | Cost | Wgt | DP | DexAdj | Special Properties |
|-----|----------------------------------------------|---------|--------|-----|--------|---------------------------------------|
| **Helms** | | | | | |
| <20> | Thri-Kreen Open Faced Helm | 15cp | 5lbs | 15 | 0 | |
| <20> | Tohr-Kreen Great Helm | 10cp | 7lbs | 20 | 0 | |
| **Shields** | | | | | | |
| +1<>+3 | Bullete Plate Shield | 3<>10cp | 3<>10lb | <20> | <20> | <20> |
| -1<>-3 | Death Watch Beetle Body Shield | 15cp | 10lbs | 35 | -3 | DL MC |
| +1 | Erdlu Scale Shield | 12cp | 8lbs | 20 | -1 | |
| +1 | Flailer Shell Buckler Shield | 3cp | 3lbs | 7 | 0 | |
| **Other** | | | | | | |
| +1/pair | Greaves (Aprig Shell) | 5cp | 8lbs | 10 | 0 | Shins |
| +4 | Breast Plate (Scrab) | 35cp | 12lbs | 30 | -1 | |
| +1 | Spikes for Leather (Baazrag, Boneclaw) | +10cp | +2lbs | +4 | 0 | +1 DMG, see DS MC II |
| +1 | Spikes for Leather (Bone/Chitin) | +5cp | +3lbs | +3 | 0 | |
| +1 | **Spikes for Leather (Metal)** | +5gp | +5lbs | +5 | 0 | |
| +1 | Studs for Leather (Bone/Chitin) | +10cp | +5lbs | +3 | 0 | |
| +1 | **Studs for Leather (Metal)** | +10gp | +10lbs | +5 | 0 | |
| **Armor** | | | | | | |
| 9 | Padded Armor | 4cp | 10lbs | 8 | 0 | |
| 9 | Padded Armor (Giant Hair) | 6cp | 10lbs | 10 | 0 | |
| 8 | Leather (Erdlu, Mekillot, Carru) | 8cp | 15lbs | 11 | 0 | |
| 8 | Leather (Sygra) | 7cp | 15lbs | 10 | 0 | |
| 8 | Thri-Kreen Carapace | 20cp | 20lbs | 12 | -1 | |
| 7 | Leather (Aprig, Crodlu, Dagorran, Inix) | 10cp | 15lbs | 15 | 0 | |
| 7 | Leather (Water Drake) | 50gp | 15lbs | 25 | 0 | |
| 7 | Ring Mail (Bone/Chitin) | 100cp | 20lbs | 25 | 0 | |
| 7 | **Ring Mail (Metal)** | 100gp | 30lbs | 35 | -1 | |
| 6 | Brigandine (Bone/Chitin) | 120cp | 25lbs | 27 | 0 | |
| 6 | **Brigandine (Metal)** | 200gp | 35lbs | 55 | -1 | |
| 6 | Hide | 15cp | 30lbs | 30 | -1 | |
| 6 | Hide (Athasian Sloth) | 30cp | 30lbs | 31 | -1 | |
| 6 | Hide (Mekillot) | 15cp | 30lbs | 33 | -1 | |
| 6 | Hide (White, Sand Howler) | 150gp | 30lbs | 28 | -1 | |
| 6 | Inix Shell Breastplate w/ Inix Leather | 50cp | 20lbs | 35 | -1 | |
| 6 | Leather (Air Drake) | 75gp | 15lbs | 25 | 0 | |
| 6 | Plate (Kank Chitin) | 100cp | 20lbs | 20 | -1 | 20% breakage each hit |
| 6 | Scale (Behir) | 620cp | 35lbs | 50 | -2 | |
| 6 | Scale (Bone/Chitin) | 120cp | 35lbs | 45 | -1 | |
| 6 | Scale (Erdlu) | 120cp | 35lbs | 47 | -1 | |
| 6 | Scale (Light Crodlu) | 120cp | 35lbs | 48 | -1 | |
| 6 | **Scale (Metal)** | 120gp | 40lbs | 60 | -2 | |
| 6 | Scale (Ssurran) | 550cp | 35lbs | 49 | -1 | |
| 5 | **Chainmail (Metal)** | 75gp | 40lbs | 75 | -2 | |
| 5 | Hide (Braxat) | 200cp | 30lbs | 40 | -2 | |
| 5 | Hide (Klar) | 300cp | 30lbs | 45 | -2 | |
| 5 | Leather (Fire Drake) | 100gp | 15lbs | 25 | 0 | |
| 5 | Scale (Heavy Crodlu) | 400cp | 35lbs | 55 | -2 | |
| 5 | **Scale (So-Ut)** | 15gp | 40lbs | 59 | -2 | |
| 4 | **Banded (Metal)** | 200gp | 35lbs | 80 | -3 | |
| 4 | **Bronze Plate** | 400gp | 45lbs | 90 | -3 | |
| 4 | Dune Reaper Armor (Drone) | 1000cp | 30lbs | 65 | -3 | |
| 4 | Hide (Rasclinn) | 1500cp | 40lbs | 60 | -3 | |
| 4 | Leather (Earth Drake) | 125gp | 15lbs | 30 | 0 | |
| 4 | Plate (Horax) | 1200cp | 35lbs | 63 | -3 | DL MC |
| 4 | Plate (Mastyrial) | 1500cp | 35lbs | 70 | -3 | |
| 4 | Plate (Skrit) | 900cp | 35lbs | 60 | -3 | DL MC |
| 4 | **Splint Mail (Metal)** | 80gp | 40lbs | 90 | -4 | |
| 3 | Dune Reaper Armor (Warrior) | 2000cp | 35lbs | 80 | -3 | |
| 3 | Plate (Braxat) | 2500cp | 40lbs | 90 | -3 | |
| 3 | **Plate (Metal)** | 600gp | 50lbs | 100 | -4 | |
| 2 | Braxat Armor (Plate & Leather) | 3000cp | 55lbs | 100 | -4 | |
| 2 | **Field Plate (Metal)** | 2000gp | 60lbs | 120 | -5 | |
| 2 | Plate (Ankheg) | 4000cp | 50lbs | 110 | -4 | |
| 1 | **Full Plate** | 7000gp | 70lbs | 150 | -5 | |
---
### Notes
- **Bolded** armors are metal or conduct heat like metal.
- **DP (Damage Points):** durability before armor becomes useless.
- Steel, Iron, Bronze, Agafari Wood: **3 DP** per hit
- Bone, Obsidian, Stone: **2 DP** per hit
- Hardwood, Wood: **1 DP** per hit
- **Dex Adj:** penalty or modifier to Dexterity-based adjustments.

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# 3e Helms
| Helm | AC Bonus | Cost | Wt | Dex Limit | Special |
|------|----------|------|----|-----------|---------|
| Thri-Kreen Open Faced Helm | +1 | 15 cp | 5 lbs | <20> | <20> |
| Tohr-Kreen Great Helm | +2 | 10 cp | 7 lbs | <20> | <20> |
# 3e Shields
| Shield | AC Bonus | Cost | Wt | Dex Limit | Special |
|--------|----------|------|----|-----------|---------|
| Bullete Plate Shield | +1 to +3 | 3<>10 cp | 3<>10 lbs | -1 to -3 | <20> |
| Death Watch Beetle Body Shield | +2 | 15 cp | 10 lbs | -3 | DL, MC |
| Erdlu Scale Shield | +1 | 12 cp | 8 lbs | -1 | <20> |
| Flailer Shell Buckler Shield | +1 | 3 cp | 3 lbs | 0 | <20> |
# 3e Other Armor Pieces
| Armor | AC Bonus | Cost | Wt | Dex Limit | Special |
|-------|----------|------|----|-----------|---------|
| Greaves (Aprig Shell) | +1/pair | 5 cp | 8 lbs | 0 | Shins |
| Breast Plate (Scrab) | +4 | 35 cp | 12 lbs | -1 | <20> |
| Spikes for Leather (Baazrag/Boneclaw) | +1 | 10 cp | 2 lbs | 0 | +1 dmg |
| Spikes for Leather (Bone/Chitin) | +1 | 5 cp | 3 lbs | 0 | <20> |
| Spikes for Leather (Metal) | +1 | 5 gp | 5 lbs | 0 | <20> |
| Studs for Leather (Bone/Chitin) | +1 | 10 cp | 5 lbs | 0 | <20> |
| Studs for Leather (Metal) | +1 | 10 gp | 10 lbs | 0 | <20> |
# 3e Armor
| Armor | AC Bonus | Cost | Wt | Dex Limit | Special |
|-------|----------|------|----|-----------|---------|
| Padded Armor | +1 | 4 cp | 10 lbs | 0 | <20> |
| Padded Armor (Giant Hair) | +1 | 6 cp | 10 lbs | 0 | <20> |
| Leather (Edrlu, Mekillot, Carru) | +2 | 8 cp | 15 lbs | 0 | <20> |
| Leather (Sygra) | +2 | 7 cp | 15 lbs | 0 | <20> |
| Thri-Kreen Carapace | +3 | 20 cp | 20 lbs | -1 | <20> |
| Leather (Aprig, Crodlu, Dagorran, Inix) | +3 | 10 cp | 15 lbs | 0 | <20> |
| Leather (Water Drake) | +4 | 50 gp | 15 lbs | 0 | <20> |
| Ring Mail (Bone/Chitin) | +4 | 100 cp | 20 lbs | 0 | <20> |
| Ring Mail (Metal) | +5 | 100 gp | 30 lbs | -1 | <20> |
| Brigandine (Bone/Chitin) | +5 | 120 cp | 25 lbs | 0 | <20> |
| Brigandine (Metal) | +6 | 200 gp | 35 lbs | -1 | <20> |
| Hide | +5 | 15 cp | 30 lbs | -1 | <20> |
| Hide (Athasian Sloth) | +5 | 30 cp | 30 lbs | -1 | <20> |
| Hide (Mekillot) | +5 | 15 cp | 30 lbs | -1 | <20> |
| Hide (White, Sand Howler) | +6 | 150 gp | 30 lbs | -1 | <20> |
| Inix Shell Breastplate w/ Leather | +6 | 50 cp | 20 lbs | -1 | <20> |
| Leather (Air Drake) | +4 | 75 gp | 15 lbs | 0 | <20> |
| Plate (Kank Chitin) | +6 | 100 cp | 20 lbs | -1 | 20% breakage per hit |
| Scale (Behir) | +7 | 620 cp | 35 lbs | -2 | <20> |
| Scale (Bone/Chitin) | +6 | 120 cp | 35 lbs | -1 | <20> |
| Scale (Erdlu) | +6 | 120 cp | 35 lbs | -1 | <20> |
| Scale (Light Crodlu) | +6 | 120 cp | 35 lbs | -1 | <20> |
| Scale (Metal) | +7 | 120 gp | 40 lbs | -2 | <20> |
| Scale (Ssurran) | +6 | 550 cp | 35 lbs | -1 | <20> |
| Chainmail (Metal) | +6 | 75 gp | 40 lbs | -2 | <20> |
| Hide (Braxat) | +5 | 200 cp | 30 lbs | -2 | <20> |
| Hide (Klar) | +5 | 300 cp | 30 lbs | -2 | <20> |
| Leather (Fire Drake) | +4 | 100 gp | 15 lbs | 0 | <20> |
| Scale (Heavy Crodlu) | +6 | 400 cp | 35 lbs | -2 | <20> |
| Scale (So-Ut) | +7 | 15 gp | 40 lbs | -2 | <20> |
| Banded (Metal) | +7 | 200 gp | 35 lbs | -3 | <20> |
| Bronze Plate | +8 | 400 gp | 45 lbs | -3 | <20> |
| Dune Reaper Armor (Drone) | +6 | 1000 cp | 30 lbs | -3 | <20> |
| Hide (Rasclinn) | +6 | 1500 cp | 40 lbs | -3 | <20> |
| Leather (Earth Drake) | +5 | 125 gp | 15 lbs | 0 | <20> |
| Plate (Horax) | +8 | 1200 cp | 35 lbs | -3 | DL, MC |
| Plate (Mastyrial) | +9 | 1500 cp | 35 lbs | -3 | <20> |
| Plate (Skrit) | +8 | 900 cp | 35 lbs | -3 | DL, MC |
| Splint Mail (Metal) | +9 | 80 gp | 40 lbs | -4 | <20> |
| Dune Reaper Armor (Warrior) | +7 | 2000 cp | 35 lbs | -3 | <20> |
| Plate (Braxat) | +8 | 2500 cp | 40 lbs | -3 | <20> |
| Plate (Metal) | +10 | 600 gp | 50 lbs | -4 | <20> |
| Braxat Armor (Plate & Leather) | +10 | 3000 cp | 55 lbs | -4 | <20> |
| Field Plate (Metal) | +11 | 2000 gp | 60 lbs | -5 | <20> |
| Plate (Ankheg) | +10 | 4000 cp | 50 lbs | -4 | <20> |
| Full Plate | +12 | 7000 gp | 70 lbs | -5 | <20> |
**Notes on Conversion:**
- 2e DP ? 3e AC handled using Athas.org scaling and material modifiers:
- Bone/Chitin: medium AC, lower max Dex
- Metal: high AC, higher armor check penalty, lower Dex limit
- Leather/Hide: light to medium AC, minimal penalties
- Dex Adj in 2e converted to **Dex Limit** in 3e.
- Cost roughly converted (1 gp <20> 100 cp where applicable).
- Special material notes like DL (Desert Leather), MC (Metal Conductivity) preserved.

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B<EFBFBD>rohg, CR 17
Huge Giant (Psionic)
Hit Dice: 6d8+12d12+72 (177 hp)
Initiative: +4 (+2 Dex, +2 Rage)
Speed: 40 ft. (8 squares), climb 20 ft.
Armor Class: 21 (-2 size, +2 Dex, +11 natural), touch 10, flat-footed 19
Base Attack/Grapple: +16/+31
Attack: Longspear +16 melee (2d8+17/x3) or Greatclub +16 melee (4d6+17) or Slam +16 melee (1d6+14) or Rock +11 ranged (2d8+14)
Full Attack: Longspear +11 melee (2d8+17/x3) and Greatclub +11 melee (4d6+17); or 4 Slams +16 melee (1d6+14); or Rock +11 ranged (2d8+14)
Space/Reach: 15 ft./15 ft. (30 ft. with longspear)
Special Attacks: Rock throwing, Rage (+2 STR, +2 CON, +2 Will saves)
Special Qualities: Low-light vision, Fast movement while raging, Psionics (optional)
Saves: Fort +16, Ref +7, Will +7
Abilities: STR 25/27 (+7/+8 with Rage), DEX 15 (+2), CON 19/21 (+4/+5 with Rage), INT 6 (-2), WIS 10 (+0), CHA 11 (+0)
Skills: Climb +28, Listen +7, Spot +7, Survival +7
Feats: Combat Reflexes, Multiweapon Fighting, Power Attack, Improved Initiative, Cleave, Great Cleave, Weapon Focus (Longspear)
Environment: Mountains / Deserts
Organization: Solitary, Clique (2<>4), Band (4<>12)
Challenge Rating: 17
Treasure: Standard
Alignment: Usually neutral

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Dune Reaper, Drone: 08 HD / CR6
Dune Reaper, Warrior: 10 HD / CR7
Dune Reaper, Drone: 12 HD / CR7
Dune Reaper, Drone: 16 HD / CR9
Dune Reaper, Warrior: 15 HD / CR9
Dune Reaper, Warrior: 20 HD / CR11
Dune Reaper, Warrior: 25 HD / CR13
Dune Reaper, Drone: 20 HD / CR22
Dune Reaper, Drone: 24 HD / CR26
Dune Reaper, Warrior: 30 HD / CR33
Dune Reaper Pack (EL20)
<EFBFBD> 1 Dune Reaper Warrior (CR13)
<EFBFBD> 4<>6 Dune Reaper Drones (CR9 each)

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Flame Snake, Minor: 01 HD / 1 CR
Flame Snake, Lesser: 08 HD / 7 CR
Flame Snake, Greater: 17 HD / 16 CR
#### Option B (Balanced Swarm)
- Flame Snake, Greater (CR 16) <20> 1
- Flame Snake, Lesser (CR 7) <20> 1
- Flame Snake, Minor (CR 1) <20> 1d3
### Flame Snake Conflagration (EL 20)
<EFBFBD> 1 Flame Snake, Greater (CR 16)
<EFBFBD> 1d2 Flame Snake, Lesser (CR 7)
<EFBFBD> 1d4 Flame Snake, Minor (CR 1)

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Gith, Common: 01 HD / CR 1/2
Gith, Archer: 06 HD / CR 6
Gith, Warrior: 06 HD / CR 6
Gith, Psion: 06 HD / CR 7
Gith, Shaman: 10 HD / CR 10
Gith, Raider: 13 HD / CR 15
Gith, Scout: 15 HD / CR 14
Gith Warband (EL 18)
<EFBFBD> 1 Gith Raider (CR 15)
<EFBFBD> 1 Gith Psion (CR 7)
<EFBFBD> 1d2 Gith Warrior (CR 6)
### Gith Skirmish Host (EL 18)
<EFBFBD> 1 Gith Raider (CR 15)
<EFBFBD> 1 Gith Shaman (CR 10)
<EFBFBD> 1d2 Gith Archer (CR 6)
### Gith Warband (EL 19)
<EFBFBD> 1 Gith Raider (CR 15)
<EFBFBD> 1d2 Gith Psion (CR 7)
<EFBFBD> 1d2 Gith Warrior or Archer (CR 6)
### Gith Psionic Warhost (EL 19)
<EFBFBD> 1 Gith Raider (CR 15)
<EFBFBD> 1 Gith Shaman (CR 10)
<EFBFBD> 1 Gith Psion (CR 7)
### Gith Shaman Vanguard (EL 19)
<EFBFBD> 1 Gith Shaman (CR 10)
<EFBFBD> 1d2 Gith Psion (CR 7)
<EFBFBD> 1d2 Gith Warrior (CR 6)
<EFBFBD> 1d2 Gith Archer (CR 6)
### Gith Warhost Vanguard (EL 20)
<EFBFBD> 1 Gith Raider (CR 15)
<EFBFBD> 1d2 Gith Shaman (CR 10)
<EFBFBD> 1d2 Gith Psion (CR 7)
<EFBFBD> 2d2 Gith Warrior (CR 6)
<EFBFBD> 1d2 Gith Archer (CR 6)

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Name PnP CR
Marble Sentinel, Skyros: 03 HD / CR 4
Marble Sentinel, Onyx: 06 HD / CR 6
Marble Sentinel, Skyros: 06 HD / CR 6
Marble Sentinel, Bloodstone: 09 HD / CR 7
Marble Sentinel, Ebon: 12 HD / CR 8
Marble Sentinel, Onyx: 09 HD / CR 8
Marble Sentinel, Bloodstone: 12 HD / CR 9
Marble Sentinel, Onyx: 12 HD / CR 10
Marble Sentinel, Bloodstone: 15 HD / CR 11
Marble Sentinel, Ebon: 16 HD / CR 11
Marble Sentinel, Bloodstone: 18 HD / CR 13
Marble Sentinel, Ebon: 20 HD / CR 14
Marble Sentinel, Ebon: 24 HD / CR 17
Marble Sentinel, Alabaster: 16 HD / CR 11
Marble Sentinel, Alabaster: 20 HD / CR 14
Marble Sentinel, Alabaster: 24 HD / CR 18
Marble Sentinel, Alabaster: 28 HD / CR 21
Marble Sentinel, Alabaster: 32 HD / CR 24
### EL19 Marble Sentinel Encounter Table
#### Squad 1
- Alabaster (CR14) <20> 1
- Skyros (CR4) <20> 1d2
- Onyx (CR6) <20> 1d2
- Bloodstone (CR7) <20> 1
- Ebon (CR8) <20> 1
#### Squad 2
- Alabaster (CR18) <20> 1
- Skyros (CR4) <20> 1d2
- Onyx (CR6) <20> 1
- Bloodstone (CR7) <20> 1
- Ebon (CR8) <20> 1d2
#### Squad 3
- Alabaster (CR14) <20> 1
- Skyros (CR6) <20> 1d2
- Onyx (CR6) <20> 1d2
- Bloodstone (CR9) <20> 1
- Ebon (CR11) <20> 1
#### Squad 4
- Marble Sentinel, **Alabaster** (CR 14) <20> 1
- Marble Sentinel, **Bloodstone** (CR 7) <20> 1d3
- Marble Sentinel, **Onyx** (CR 10) <20> 1
- Marble Sentinel, **Skyros** (CR 4) <20> 1d3
### Marble Sentinel Patrol (EL 20)
<EFBFBD> 1 Marble Sentinel, Alabaster (CR 14)
<EFBFBD> 1d2 Marble Sentinel, Ebon (CR 11) )
<EFBFBD> 1d2 Marble Sentinel, Bloodstone (CR 9)
<EFBFBD> 1d3 Marble Sentinel, Onyx (CR 8)
<EFBFBD> 1d3 Marble Sentinel, Skyros (CR 6)

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Slig: 04 HD / CR 2
Slig, Elite Warrior: 09 HD / CR 7
Slig, Fighter: 14 HD / CR 12
Slig, Silt Priest: 16 HD / CR 14
Slig Silt Cult (EL 18)
<EFBFBD> 1 Slig Silt Priest (CR 14)
<EFBFBD> 1d2 Slig Fighter (CR 12)
<EFBFBD> 2d2 Slig Elite Warrior (CR 7)
Slig High-Caste Warband (EL 18)
<EFBFBD> 1 Slig Silt Priest (CR 14)
<EFBFBD> 1d2 Slig Fighter (CR 12)
<EFBFBD> 1d3 Slig Elite Warrior (CR 7)
Slig Veteran Warband (EL 18)
<EFBFBD> 1d2 Slig Fighter (CR 12)
<EFBFBD> 2d3 Slig Elite Warrior (CR 7)
## Slig Warband (EL 19)
- **Slig, Silt Priest** (CR 14) <20> 1
- **Slig, Elite Warrior** (CR 7) <20> 1d2
Warband (EL 19)
<EFBFBD> 1 Slig Silt Priest (CR 14)
<EFBFBD> 1d2+1 Slig Fighter (CR 12)
<EFBFBD> 1d3 Slig Elite Warrior (CR 7)
### Slig Assault Cell (EL 20)
<EFBFBD> 1 Slig Silt Priest (CR 14)
<EFBFBD> 1d2 Slig Fighter (CR 12)
<EFBFBD> 1d3 Slig Elite Warrior (CR 7)

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# Half-Earth Elemental Spinewyrm
*Huge Magical Beast (Earth)*
**Challenge Rating:** 17
---
## Hit Dice
**16d10+96** (184 hp)
---
## Initiative
+0
---
## Speed
30 ft., burrow 20 ft.; **earth glide**
---
## Armor Class
**29** (<28>2 size, +0 Dex, +21 natural)
Touch 8, flat-footed 29
---
## Base Attack / Grapple
+16 / +32
---
## Attack
Bite +22 melee (2d8+12)
---
## Full Attack
Bite +22 melee (2d8+12)
Tail slap +20 melee (2d6+6)
---
## Space / Reach
15 ft. / 10 ft.
---
## Special Attacks
**Poison Spines (Ex)**
Injury; Fort DC **26**; initial and secondary damage **1d6 Con**
DC = 10 + <20> HD (8) + Con modifier (8)
**Spine Volley (Ex)**
As base spinewyrm; unchanged
**Earth Mastery (Ex)**
The spinewyrm gains a +1 bonus on attack and damage rolls if both it and its opponent are touching the ground.
---
## Special Qualities
- Darkvision 60 ft.
- Low-light vision
- Tremorsense 60 ft.
**Earth Glide (Su)**
The spinewyrm can move through stone, dirt, or earth as easily as a fish moves through water. It leaves no tunnel or trace.
**Damage Reduction:** 10/adamantine
**Elemental Immunities:**
Immune to sleep, paralysis, and poison effects
**Acid Resistance:** 20
---
## Saves
- Fort +18
- Ref +10
- Will +7
---
## Abilities
| Ability | Score |
|-------|------:|
| Strength | 33 |
| Dexterity | 10 |
| Constitution | 27 |
| Intelligence | 2 |
| Wisdom | 12 |
| Charisma | 6 |
---
## Skills
Listen +19, Spot +19, Survival +17
---
## Feats
Power Attack
Improved Natural Attack (bite)
Multiattack
Weapon Focus (bite)
Awesome Blow
Improved Bull Rush
---
## Environment
Warm deserts, rocky badlands, silt margins
---
## Organization
Solitary
---
## Alignment
Always neutral
---
## Advancement
None (maximum Hit Dice reached)

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@@ -1,7 +1,7 @@
ds_2das ds_2das PRC8 / Dark Sun Fork (our top hak)
ds_scripts ds_scripts |
nwnds_icons nwnds_icons |
ds_newspellbook ds_newspellbook V
ds_spells ds_spells
ds_epicspells ds_epicspells
ds_psionics ds_psionics
@@ -9,10 +9,10 @@ ds_race
ds_textures ds_textures
ds_misc ds_misc
ds_craft2das ds_craft2das
ade01_exterior ade01_exterior Tilesets
dsi01_interior dsi01_interior |
tdm01_pbr_fancy tdm01_pbr_fancy |
ttd01_pbr_fancy ttd01_pbr_fancy V
tat22_info tat22_info
tat22_tiles02 tat22_tiles02
tat22_tiles01 tat22_tiles01
@@ -24,10 +24,10 @@ codi_ddswamp
dla_sewer_v12 dla_sewer_v12
tds01_fancy tds01_fancy
nwnds_overland nwnds_overland
nwnds_pmh0_parts nwnds_pmh0_parts Phenotypes
nwnds_pmh2_parts nwnds_pmh2_parts |
nwnds_pma0_parts nwnds_pma0_parts |
nwnds_pmd0_parts nwnds_pmd0_parts V
nwnds_pme0_parts nwnds_pme0_parts
nwnds_pml0_parts nwnds_pml0_parts
nwnds_pmm0_parts nwnds_pmm0_parts
@@ -44,10 +44,11 @@ nwnds_pm50_parts
nwnds_pm60_parts nwnds_pm60_parts
nwnds_pm70_parts nwnds_pm70_parts
nwnds_pm80_parts nwnds_pm80_parts
nwnds_heads nwnds_2da Custom Dark Sun content
nwnds_anatomy1 nwnds_heads |
nwnds_anatomy2 nwnds_anatomy1 |
nwnds_robecloak nwnds_anatomy2 V
nwnds_robecloak
nwnds_kreen nwnds_kreen
nwnds_creature nwnds_creature
nwnds_audio nwnds_audio
@@ -59,10 +60,10 @@ nwnds_loadscreen
nwnds_tiles2 nwnds_tiles2
nwnds_tiles1 nwnds_tiles1
pk_hut_fancy pk_hut_fancy
wormjungle wormjungle More Tilesets
tde01_fancy tde01_fancy |
ttu01_fancy ttu01_fancy |
tti01_fancy tti01_fancy V
tdc01_fancy tdc01_fancy
tbw01_fancy tbw01_fancy
tib01_fancy tib01_fancy
@@ -74,15 +75,15 @@ trd21_reddes00
trd21_reddes01 trd21_reddes01
tmd19a_deepcave tmd19a_deepcave
wrm_scorche wrm_scorche
cep2_top_2_69 cep2_top_2_69 CEP2 Content
cep2_add_skies cep2_add_skies |
cep2_ext_tiles cep2_ext_tiles |
cep2_ext_tilesee cep2_ext_tilesee V
cep2_add_tiles2 cep2_add_tiles2
cep2_add_tiles1 cep2_add_tiles1
cep2_add_loads cep2_add_loads
cep2_add_doors cep2_add_doors
nwnds_add_sb_v1 nwnds_add_sb_v1 <- Custom CEP2 / PRC8 baseitems
cep2_core7 cep2_core7
cep2_core6 cep2_core6
cep2_core5 cep2_core5

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# Half-Earth Klar, 18 HD (Large Magical Beast, Psionic)
**Hit Dice:** 18d10+144 (average 243 hp)
**Initiative:** +3
**Speed:** 40 ft. (8 squares)
**Armor Class:** 20 (-1 size, +3 Dex, +8 natural), touch 12, flat-footed 17
**Base Attack/Grapple:** +18/+27
**Attack:** Claw +22 melee (1d8+9)
**Full Attack:** 2 claws +22 melee (1d8+9) and bite +20 melee (1d10+6)
**Space/Reach:** 10 ft./5 ft.
**Special Attacks:** Constrict 1d8+5, Improved Grab, Psi-like abilities, Half-Earth elemental traits
**Special Qualities:** Darkvision 60 ft., low-light vision, elemental resistances (earth), power resistance 18
**Saves:** Fort +15, Ref +12, Will +6
**Abilities:** Str 22, Dex 16, Con 26, Int 6, Wis 9, Cha 8
**Skills:** Climb +14, Jump +18, Listen +5, Move Silently +9, Spot +5
**Feats:** Diehard, Endurance, Iron Will, Multiattack
**Environment:** Mountains (Mekillot Mountains)
**Organization:** Solitary or Family (2 adults, 1-2 young)
**Challenge Rating:** 16 per creature
**Treasure:** None
**Alignment:** Usually neutral evil
**Advancement:** 12<31>22 HD (Large)
> These hulking psionic predators have been touched by the elemental forces of earth. Their black-scaled hides are flecked with faint metallic veins, and their constricting limbs can crush a human in moments. In mountainous terrain, two of these creatures alone can dominate a small valley.

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# Half-Earth Elemental Phase Spider, CR 17
**Huge Magical Beast (Elemental, Psionic Optional)**
**Hit Dice:** 15d10+75 (157 hp)
**Initiative:** +5 (+1 Dex, +4 Improved Initiative)
**Speed:** 40 ft., climb 40 ft.
**Armor Class:** 24 (-2 size, +1 Dex, +15 natural), touch 9, flat-footed 23
**Base Attack/Grapple:** +15/+34
**Attack:** Bite +22 melee (2d8+10 plus poison)
**Full Attack:** Bite +22 melee (2d8+10 plus poison) and 4 claws +17 melee (1d6+5)
**Space/Reach:** 15 ft./15 ft.
---
### Special Attacks
- **Poison (injury):** Fort DC 24, 1d6 Dex + 1d6 Con per round for 3 rounds
- **Pounce:** Full attack after charge
- **Phasing:** Can move partially out of phase to avoid attacks
- **Multiattack:** Bite + 4 claws
- **Earth Meld (Half-Earth):** Can merge partially into stone terrain, gaining +2 AC while melded
---
### Special Qualities
- Darkvision 60 ft., low-light vision
- Evasion
- Climb 40 ft.
- Earth subtype traits (Half-Earth): DR 5/<2F>, immunity to earth-based attacks, burrow partially through earth
- Psionics optional (no CR change)
---
### Saves
- Fort +17
- Ref +11
- Will +8
---
### Abilities
- STR 26 (+8)
- DEX 12 (+1)
- CON 20 (+5)
- INT 2 (-4)
- WIS 14 (+2)
- CHA 6 (-2)
---
### Skills
- Climb +31
- Hide +18
- Spot +15
- Listen +15
- Move Silently +18
---
### Feats
- Multiattack
- Weapon Focus (Bite)
- Improved Initiative
- Power Attack
- Great Fortitude
- Improved Critical (Bite)
---
**Environment:** Mountains / rocky terrain
**Organization:** Solitary or small nest (2<>4)
**Challenge Rating:** 17
**Treasure:** Standard
**Alignment:** Always neutral