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Weapon Rezref Conventions
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Weapon Rezref Conventions
Jaysyn904 edited this page 2022-01-16 18:11:56 -05:00
Table of Contents

Classes
These follow the original NWN rezref conventions.
- Ammunition - AM
- Axe - AX
- Blunt - BL
- Double-sided - DB
- Exotic - SP
- Launchers - BW
- Polearms - PL
- Mage Items - MG
- Sharp - SW
- Thrown - TH
Types
These also follow the original NWN rezref conventions, with a few exceptions & Dark Sun additions
Simple Weapons
- Club - CL
- Crossbow, Heavy - XH
- Crossbow, Light - XL
- Dagger - DG
- Dagger, Punching / Puchik* - PD
- Dart - DT
- Goad - GD
- Mace, Heavy - MH
- Mace, Light - ML
- Morningstar - MS
- Quabone* - QB
- Quarterstaff - QS
- Tonfa¹ - TF
- Great Tonfa¹ - GT
- Shortspear - SS
- Sickle - SC
- Sling - SL
Martial Weapons
- Alak* - AL
- Alhulak* - AH
- Axe, Throwing - AX
- Axe, Forearm¹ - FA
- Battleaxe - BT
- Carrikal* - CR
- Falchion - FA
- Flail, Heavy - FH
- Flail, Light - FL
- Gouge* - GG
- Greataxe - GR
- Greatclub¹ - GB
- Greatsword - GS
- Halberd - HB
- Hammer, Light - HL
- Handaxe - HN
- Lance, Light - LL
- Longbow - LN
- Longsword - LS
- Macahuitl* - MC
- Macahuitl, Great¹ - MG
- Maul - MU
- Pick, Heavy - HP
- Pick, Light - LP
- Rapier - RP
- Sap - SP
- Scimitar - SM (Changed to not conflict with Sickle)
- Scythe - SC
- Shortbow - SH
- Sword, Short - SS
- Tortoise Blade* - TB
- Trident - TR
- Trikal¹ - TK
- Warhammer - HW
Exotic Weapons
- Axe, Double - AX
- Bard's Friend* - BF
- Eagle Claw - EC (Should we even keep this one?)
- Elven Longblade¹ - EB
- Mace, Dire - MA
- Kama - KA
- Katar - KT
- Kukri - KU
- Nunchaku - NC
- Sai - SI
- Shuriken - SH (Will be changed to Chatkcha)
- Scimitar, Two-Bladed - SM
- Sword, Bastard - BS
- Sword, Two-Bladed - SW
- Waraxe, Dwarven - DW (Changed because Bioware didn't follow their own convention here)
- Whip - WH (Changed because Bioware didn't follow their own convention here)
- Weighted Pike* - WP
- Widow's Knife* - WK
Arcane Implements
- Wand - WN
- Staff- ST
*Models exist, 2DA & TLK work required
¹Planned addition
Creature Appearances Aberrations, Constructs, Dragons, Plants