Eldritch Disciple should have Verminlord as an epic bonus feat.
Only spellcasters can use Craft (Alchemy).
Added Great Charisma and removed Great Wisdom as Force Missile Mage epic bonus feats.
Frenzied Berserker was missing Great STR 10 as an epic bonus feat.
Oozemaster had several epic bonus feats only grantable at 10th lvl.
Pyromancer's Great Charisma bonus feats were pointing at wrong or non-existent feats.
Corrected Frenzied Berserker's skill list.
Corrected Legendary Dreadnought's skill list.
Added placeholders for Combat Form feats.
Added Combat Forms masterfeats.
Fixed ASF issue with Eldritch Sculptor's 2nd blast.
Gated debug in CheckIfDeleveled().
Updated AddRacialRestrictions() for latest races.
Vow of Poverty & Forsaker work better together at level up.
Maybe fixed the mass ability buffs not hitting all targets issue. Needs mulitplayer testing.
Updated some creature abilities to use PRC functions.
Added Intrinsic Armor builder's feat to prevent any Disarming.
Added Intrinsic Weapon builder's feat to prevent Ruin Armor.
GetEpicSorcerer() should allow racial hit dice casters.
Enlarge / Reduce Person now stores object's original scale.
Added prc_inc_size for the above changes.
Updated PRC8 version.
Reverted Vow of Poverty to use PRC event system.
Reverted Forsaker to use PRC event system.
Updated Spell Cancel NUI to not show "system" spells @Rakiov)
Added notes on instanced Maze system.
Organized notes.
Added the Repair Damage line of spells.
Stigmata is an activatable general feat.
Cleaned up old prepared caster lines in feat.2da & spells.2da.
Master Wand is an epic feat.
Updated Favoured Soul spell list.
Updated Sorcerer spell list.
Updated Dread Necromancer Advanced Learning list.
Updated fileends to support above changes.
Reverted Luminous Armor.
Updated NUI spellcast menu (@Alhooness).
Fixed Inlindl School.
Tweaked prc_2da_cache creature.
Fixed Celebrant of Sharess spellcasting.
Found a few more functions to remove Assassin from.
Added GetTotalShieldACBonus().
Made magic staves medium weapons again, so that small creatures can use them.
Added feat constants for Charge & Grapple.
Devil's Eye should be Extendable.
Setup talents for Combat maneuvers.
Updated PRC8 manual.
Tweaked ninja TLK entry.
War Domain weapon focus now uses EffectBonusFeat().
Vow of Poverty reapplies chosen stat bonuses and saves on new module (@Anufis)
Created spell constant for Snap Kick.
Tweaked Baleful Utterance.
IPDamageConstant() had a cap that it shouldn't have had.
Completely moved Assassin over to be a prepared caster ala 3e D&D.
Tweaked a few feat.2da entries for minor stuff.
Set torch as a monk weapon in baseitems.2da, so it doesns't screw up Flurry of Blows.
Fixed errant domains showing up as epic bonus feats in several class lists.
Allow Lasher's Improved Trip to allow FEATOR entry Vae School.
Updated filends.
Add ProcessPreparedSpellLevel() by TiredByFirelight.
Endure Exposure should allow multiple castings.
Updated Bloodclaw Master's Scent ability.
Avalanche of Blades should stop after the first miss now.
Fixed Samurai CW's TWF blocker, again.
Dragon Mantle should have regen.
Got Gloura working with Bard at 1st lvl.
Got the other RHD casters working with Sorcerer at 1st lvl.
Sublime Chord advances bard (or other classes) *caster level* not spell slots.