Updated CEP3 merge content

Updated CEP3 merge content
This commit is contained in:
Jaysyn904 2024-09-09 12:18:26 -04:00
parent 1b2308125e
commit 22d4cdbdf6
2 changed files with 50 additions and 45 deletions

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@ -1,47 +1,47 @@
2DA V2.0
Label Name DefaultPhenoType
0 Normal 2223 0
1 Skinny **** 0
2 Large 2225 0
3 Normal_M 111015 0
4 L_WHorse 16815230 27
5 Large_M 111016 2
6 N_Joust_M 111017 0
7 L_BlHorse 16815231 27
8 L_Joust_M 111018 2
9 Old_Frail 16814397 0
10 W_Horse 16815210 17
11 Bl_Horse 16815211 17
12 Nightmare 16815212 17
13 Aurenthil 16815213 17
14 Br_Pony 16815214 0
15 **** **** ****
16 **** **** ****
17 **** **** ****
18 **** **** ****
19 **** **** ****
20 **** **** ****
21 **** **** ****
22 Lt_Pony 16815215 14
23 Flying 16815205 0
24 Br_Horse 16815207 0
25 L_FLYING 16815225 2
26 S_Pony 16815208 14
27 L_BrHorse 16815227 2
28 L_SPony 16815228 34
30 L_WHorse 16815230 27
30 **** **** ****
31 **** **** ****
32 **** **** ****
33 **** **** ****
34 L_BrPony 16815234 2
35 L_LtPony 16815235 34
36 L_Nightmare 16815232 27
37 L_Aurenthil 16815233 27
38 CEP **** ****
39 CEP **** ****
40 Social 4750 0
Label Name DefaultPhenoType
0 Normal 2223 0
1 Skinny **** 0
2 Large 2225 0
3 Normal_M 111015 0
4 **** **** 0
5 Large_M 111016 2
6 N_Joust_M 111017 0
7 **** **** 0
8 L_Joust_M 111018 2
9 Old_Frail 16814397 0
10 W_Horse 16815210 17
11 Bl_Horse 16815211 17
12 Nightmare 16815212 17
13 Aurenthil 16815213 17
14 Br_Pony 16815214 0
15 Lt_Pony 16815215 14
16 Flying 16815205 0
17 Br_Horse 16815207 0
18 S_Pony 16815208 14
19 USER **** ****
20 USER **** ****
21 USER **** ****
22 USER **** ****
23 USER **** ****
24 USER **** ****
25 L_FLYING 16815225 2
26 CEP **** ****
27 L_BrHorse 16815227 2
28 L_SPony 16815228 34
29 CEP **** ****
30 L_WHorse 16815230 27
31 L_BlHorse 16815231 27
32 L_Nightmare 16815232 27
33 L_Aurenthil 16815233 27
34 L_BrPony 16815234 2
35 L_LtPony 16815235 34
36 CEP **** ****
37 CEP **** ****
38 CEP **** ****
39 CEP **** ****
40 Social 4750 0
41 **** **** 0
42 **** **** 0
43 **** **** 0

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@ -5289,7 +5289,7 @@ Specifics: You can use this radial menu to customize your PC with certain functi
<entry id="20508" lang="en" sex="m">*Quiver appears/disappears when arrows or bolts are equipped/unequipped*</entry>
<entry id="20509" lang="en" sex="m">Beer Mug - Social Pheno</entry>
<entry id="20510" lang="en" sex="m">This mug is filled with a strong, rich, dark ale.</entry>
<entry id="20511" lang="en" sex="m">Switch Phenotype</entry>
<entry id="20511" lang="en" sex="m">Switch Phenotype *Normal / Social</entry>
<entry id="21001" lang="en" sex="m">#End of Project Q reserve#</entry>
<entry id="29999" lang="en" sex="m">#Community Expansion Pack reserved lines: 30k - 40k, 41k-45k, 120k - 125k#</entry>
<entry id="30000" lang="en" sex="m"># PRC / CEP Shared Weapon Descriptions 30000-30070 #</entry>
@ -5344,11 +5344,11 @@ Feats Required: Martial</entry>
<entry id="30025" lang="en" sex="m">Flowers - Crystal Bouquets*</entry>
<entry id="30026" lang="en" sex="m">Sap</entry>
<entry id="30027" lang="en" sex="m">The sap is a simple weapon, typically consisting of a small bag filled with sand or lead shot.</entry>
<entry id="30028" lang="en" sex="m">Base Damage: 1d4
<entry id="30028" lang="en" sex="m">Base Damage: 1d6
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Small
Feats Required: Simple</entry>
Feats Required: Martial</entry>
<entry id="30029" lang="en" sex="m">Assassin Dagger*</entry>
<entry id="30030" lang="en" sex="m">The assassin dagger is a normal dagger wielded in a palm-down mode, making it effective for backstabbing and other unexpected attacks.</entry>
<entry id="30031" lang="en" sex="m">shortsword 2*</entry>
@ -12917,6 +12917,11 @@ Although their evil ancestors could be many generations removed, the taint linge
+ Resist Cold
+ Resist Fire
+ Resist Electrical</entry>
<entry id="39523" lang="en" sex="m">Kobold</entry>
<entry id="39524" lang="en" sex="m">Kobolds are known for their cunning and resourcefulness, often living in underground lairs and tunnels. They possess a natural affinity for traps and ambushes, using their environment to their advantage. Despite their diminutive size, kobolds often band together in tribes or clans, working collectively to overcome larger threats.
In combat, kobolds are typically armed with makeshift weapons such as spears, daggers, or slings. They rely on their numerical superiority and tactical cunning to overcome foes, often employing hit-and-run tactics or setting traps to weaken enemies before engaging directly. Though individually weak, kobolds can pose a significant threat in large numbers or when led by a particularly skilled or charismatic leader.</entry>
<entry id="39525" lang="en" sex="m">Kobolds</entry>
<entry id="41000" lang="en" sex="m">Script-Related Entries start here</entry>
<entry id="41010" lang="en" sex="m">You jump to the side and avoid falling into the pit.</entry>
<entry id="41011" lang="en" sex="m">You fall into the pit!</entry>