Updated CEP3 merge content
Updated CEP3 merge content
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@@ -5289,7 +5289,7 @@ Specifics: You can use this radial menu to customize your PC with certain functi
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<entry id="20508" lang="en" sex="m">*Quiver appears/disappears when arrows or bolts are equipped/unequipped*</entry>
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<entry id="20509" lang="en" sex="m">Beer Mug - Social Pheno</entry>
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<entry id="20510" lang="en" sex="m">This mug is filled with a strong, rich, dark ale.</entry>
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<entry id="20511" lang="en" sex="m">Switch Phenotype</entry>
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<entry id="20511" lang="en" sex="m">Switch Phenotype *Normal / Social</entry>
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<entry id="21001" lang="en" sex="m">#End of Project Q reserve#</entry>
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<entry id="29999" lang="en" sex="m">#Community Expansion Pack reserved lines: 30k - 40k, 41k-45k, 120k - 125k#</entry>
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<entry id="30000" lang="en" sex="m"># PRC / CEP Shared Weapon Descriptions 30000-30070 #</entry>
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@@ -5344,11 +5344,11 @@ Feats Required: Martial</entry>
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<entry id="30025" lang="en" sex="m">Flowers - Crystal Bouquets*</entry>
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<entry id="30026" lang="en" sex="m">Sap</entry>
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<entry id="30027" lang="en" sex="m">The sap is a simple weapon, typically consisting of a small bag filled with sand or lead shot.</entry>
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<entry id="30028" lang="en" sex="m">Base Damage: 1d4
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<entry id="30028" lang="en" sex="m">Base Damage: 1d6
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Base Critical Threat: x2
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Base Damage Type: Bludgeoning
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Weapon Size: Small
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Feats Required: Simple</entry>
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Feats Required: Martial</entry>
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<entry id="30029" lang="en" sex="m">Assassin Dagger*</entry>
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<entry id="30030" lang="en" sex="m">The assassin dagger is a normal dagger wielded in a palm-down mode, making it effective for backstabbing and other unexpected attacks.</entry>
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<entry id="30031" lang="en" sex="m">shortsword 2*</entry>
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@@ -12917,6 +12917,11 @@ Although their evil ancestors could be many generations removed, the taint linge
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+ Resist Cold
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+ Resist Fire
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+ Resist Electrical</entry>
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<entry id="39523" lang="en" sex="m">Kobold</entry>
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<entry id="39524" lang="en" sex="m">Kobolds are known for their cunning and resourcefulness, often living in underground lairs and tunnels. They possess a natural affinity for traps and ambushes, using their environment to their advantage. Despite their diminutive size, kobolds often band together in tribes or clans, working collectively to overcome larger threats.
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In combat, kobolds are typically armed with makeshift weapons such as spears, daggers, or slings. They rely on their numerical superiority and tactical cunning to overcome foes, often employing hit-and-run tactics or setting traps to weaken enemies before engaging directly. Though individually weak, kobolds can pose a significant threat in large numbers or when led by a particularly skilled or charismatic leader.</entry>
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<entry id="39525" lang="en" sex="m">Kobolds</entry>
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<entry id="41000" lang="en" sex="m">Script-Related Entries start here</entry>
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<entry id="41010" lang="en" sex="m">You jump to the side and avoid falling into the pit.</entry>
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<entry id="41011" lang="en" sex="m">You fall into the pit!</entry>
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