Updated the final boss battle to be closer to pen and paper. Created souless minions for final battle. Updated Wand of Orcus to be closer to pen and paper. Fixed onAcquire bugs with teleporter stones. Added several missing magical items that are part of the soulless minions gear. Fixed respawning web placeable. Put Oracle & Trabitz on proper factions. Fixed XP system so powerful foes still grant XP. Fixed size of Orcus model. Full compile.
Area & Encounter work. Added override kobold skins. Remade "Gorgon Den". Setup spawning in "Gargoyle Den". Setup spawning in "City of Baleas: Wizard's Tower". Added CODI AI to more creatures & NPCs.
Added helms and dynamic goblins. Added onEnter spawner scripts to all dungeon areas. Fixed the Dishonest Patrol to be dynamic & more like PnP. Full compile.
Co-Authored-By: Draygoth <65428430+Draygoth@users.noreply.github.com>
Finished Dragonmarsh Lowlands random encounters. Finished Forest of Hope random encounters. Added ProjectQ shambling mound model. Cleaned up & set up spawns in several smaller areas. Created new pnp UTCs for the following creatures: worg, wolf, willowisp, stirge, shambling mound, shadow druid, beholder, Droog the Ogre & Drusilla the Druid.
Added DoA models, Added ProjectQ lycanthropes & tails. Added Colored Dyes. Converted Ant Tunnels over to dynamic spawning. Made PnP Giant Ants & Wererats.