56 Commits

Author SHA1 Message Date
Jaysyn904
82c1015f4a Updated the final boss battle
Updated the final boss battle to be closer to pen and paper.  Created souless minions for final battle.  Updated Wand of Orcus to be closer to pen and paper.  Fixed onAcquire bugs with teleporter stones.  Added several missing magical items that are part of the soulless minions gear.  Fixed respawning web placeable.  Put Oracle & Trabitz on proper factions.  Fixed XP system so powerful foes still grant XP.  Fixed size of Orcus model.  Full compile.
2025-03-07 09:12:04 -05:00
Jaysyn904
37b68cf6b6 Updated TLK for PRC8 update
Updated TLK for PRC8 update.  Added placeable house blueprints.  Updated NWNxEE.  Full compile.
2024-08-31 20:38:17 -04:00
Jaysyn904
17cd6a55d1 Updated for PRC8 update
Updated for PRC8 update.
2024-03-03 19:40:47 -05:00
Jaysyn904
c248874bbc Update to PRC8
Update to PRC8.  Updated tooling (not done).
2024-02-14 10:02:51 -05:00
Jaysyn904
2e30722043 Level One rework
Revamped Level One: North & Level One: Central to be as close to PnP as possible.  Added Level One: Latrene 3 area.  Added efreeti appearance from CEP3.  Revamped efreeti bottle to be like PnP (no wishes, yet)
2023-09-23 22:02:32 -04:00
Jaysyn904
4f0ad1fcf2 Added Yochol model
Added Yochol model.  Made more respawning placables. Remade the Dung Monster. Updated Level One North.
2023-09-18 23:26:46 -04:00
Jaysyn904
d168e90e83 Remade Dungeon Level One: Central
Remade Dungeon Level One: Central.  Added Didiamus' creature overrides.  Full compile.
2023-09-17 23:08:55 -04:00
Jaysyn904
84d583b489 Added Mine & Caverns raise & lower functionality
Added Mine & Caverns raise & lower functionality.  Revamped Level 1 events to match PnP.  Updated Level 1: Core.  Added new Footcatcher trap type. Added Underwater heartbeat to Glop Lake Underwater.  Full compile.
2023-09-16 09:04:37 -04:00
Jaysyn904
c0e04f09c3 Updated Tar Lake interior
Updated Tar Lake interior.  Added Water Breathing to Amulet of Water Breathing.  Updated tar mephit.
2023-08-18 23:16:27 -04:00
Jaysyn904
f667238c5c Updated Horsefly Swamp
Updated Horsefly Swamp.  Added Mirkwood Swamp loadscreens.  Added Horsefly Swamp Hovel.  Modified torches to provide Weapon & Torch at the cost of one AB.
2023-08-16 23:42:27 -04:00
Jaysyn904
df709d33fc Horsefly Swamp update
Creatures & encounter tables to support Horsefly swamp expansion.
2023-08-13 17:21:44 -04:00
Jaysyn904
e4a37cd868 Added creatures & models
Added creatures, portraits & models in support of Horsefly Swamp Update.
2023-08-12 00:55:47 -04:00
Jaysyn904
9448afd228 Added creatures & models
Added creatures & models in support for Horsefly Swamp Update.  Full compile.
2023-08-10 23:50:38 -04:00
Jaysyn904
a005da6b51 Added Daz's persistent NUI storage
Added Daz's persistent NUI storage.  Added instanced player room at the Inn of the Flying Monkey.  Added PnP cockatrice & dire weasel.  Full compile.
2023-02-19 01:10:48 -05:00
Jaysyn904
6807c775b4 Tweaked respawn points
Tweaked respawn points.  Tweaked ILR.  Full compile.
2023-01-02 16:21:54 -05:00
Jaysyn904
409981289e Fixed exploit
Fixed exploit. Added test Shield scroll.  Tweaked a few creatures.
2023-01-01 23:56:52 -05:00
Jaysyn904
6b1ac72a5d Added updated ProjectQ troll chief model
Added updated ProjectQ troll chief model. Created encounter table for Great Northern Desert.  Created or imported several pnp creature UTCs: vampire spawn, spectre, mohrg, basilisk, monstrous scorpions, air & earth elementals, ankhegs.  Created pnp attacks for vampire & spectre.  Full compile.

Co-Authored-By: Draygoth <65428430+Draygoth@users.noreply.github.com>
2022-12-17 23:51:16 -05:00
Jaysyn904
b511431250 Added Dynamic Kobolds
Added Dynamic Kobolds.  Fixed ghoul / wight texture.  Added Jann model. Made PnP Zombie, Ghoul, Ghast, Wight & Mohrg creatures.  Full Compile
2022-12-15 23:41:10 -05:00
Jaysyn904
f2671cdf85 Imported several PnP creature UTCs
Imported several PnP creature UTCs from NWNDS.
2022-12-13 23:01:57 -05:00
Jaysyn904
98ec9d68a2 Added elephant & ankheg models
Added elephant & ankheg models & portraits  Imported pnp creature UTCs over from NWNDS for ankhegs, air elementals, scorpions, cheetahs & invisible stalkers. Setup burrower AI or testing.  Full compile.
2022-12-12 23:04:54 -05:00
Jaysyn904
0e50bac3bc Added Deep Caves tileset.
Added Deep Caves tileset.  Recreated Troll Mound & all related NPCs & items to be closer to PnP. Full compile.
2022-12-10 23:27:18 -05:00
Jaysyn904
030ae5ef2f Added Hedge Wizard's Shoppe
Added Hedge Wizard's Shoppe. Added NWN2 weasel model override.  Fixed Fedorla the Troll to be PnP compliant.  Full compile.
2022-12-08 00:02:05 -05:00
Jaysyn904
cc1ba32b9c Spawner, Creature & Item work
Spawner work.  Creatures & placeables in Kobold cave now respawn.  Placeables in Forest of Hope: South now respawn.  Fixed up a few more items & creatures.
2022-12-07 00:12:34 -05:00
Jaysyn904
16a00a66f5 Updated Giant Wasp Hive
Updated Giant Wasp Hive.  Got the Outcasts spawning with clothes on. Full compile.
2022-12-06 00:36:59 -05:00
Jaysyn904
6c78e38de8 Area & Encounter work. Added override kobold skins.
Area & Encounter work.  Added override kobold skins.  Remade "Gorgon Den".  Setup spawning in "Gargoyle Den".   Setup spawning in "City of Baleas: Wizard's Tower".  Added CODI AI to more creatures & NPCs.
2022-12-04 23:14:34 -05:00
Jaysyn904
269eca1d1e Encounter work
Separated static spawns in "Forest of Hope: Central".  Fixed faction issues with Corrak's Crew.  Added "Faction Zoo" area for future faction work.  Tweaked factions.  Made sure creatures with CODI AI were granting XP.  Tweaked Masterwork weapons.  Fixed Warforged appearance not showing up properly in toolset.
2022-12-04 12:37:44 -05:00
Jaysyn904
f143ccfc24 Removed JAI
Removed JAI, added CODI AI.  Fixed encounters & NPCs in Forest of Hope Central.  Fixed Outcast store not opening.  Added Druid Grove & associated NPCS.
2022-12-04 01:43:33 -05:00
Jaysyn904
533a237e9c Encounter work.
Updated Forest of Hope South & all npcs in it.  Finished updating all of the Sea Coast Road.  Full compile.
2022-12-01 00:24:13 -05:00
Jaysyn904
909da8ff18 Added helms and dynamic goblins
Added  helms and dynamic goblins.  Added onEnter spawner scripts to all dungeon areas.  Fixed the Dishonest Patrol to be dynamic & more like PnP.  Full compile.

Co-Authored-By: Draygoth <65428430+Draygoth@users.noreply.github.com>
2022-11-30 00:45:38 -05:00
Jaysyn904
557591bc93 Encounter work continues
Encounter work continues.  Created or modified UTCs for randomized human pirates, sirines & Marty the Imp.  Created random encounter tables for "Foothills" & "Beaches".
2022-11-16 08:10:27 -05:00
Jaysyn904
52d4691361 Encounter table work
Encounter table work.  Added PnP versions of: Goblin Scout, Goblin Leader, Giant Bee, Ogre, Bugbear & Wraith.  Added Vampiric Wolf (homebrew).  Added Giant Bee Venom.

Expanded tailmodel.2da
2022-11-14 22:23:11 -05:00
Jaysyn904
15c23bc487 Updated Revirax UTC
Updated the Revirax UTC to use the new model.
2022-10-19 00:20:08 -04:00
Jaysyn904
2cf9f57160 Quest persistence pass
Quest persistence pass.
2022-07-03 00:17:49 -04:00
Jaysyn904
6153db8683 Quest persistence bugfixing & continuing NESS spawn conversion
Quest persistence bugfixing & continuing NESS spawn conversion.

Co-Authored-By: Awetizmo <107700980+Awetizmo@users.noreply.github.com>
2022-06-21 08:56:20 -04:00
Jaysyn904
2105778d4c Fixed creature hak name, added more quest persistence
Fixed creature hak name, added more quest persistence.

Co-Authored-By: Awetizmo <107700980+Awetizmo@users.noreply.github.com>
2022-06-19 23:39:17 -04:00
Jaysyn904
37192b4b98 Finished Dragonmarsh Lowlands encounters
Finished Dragonmarsh Lowlands random encounters.  Finished Forest of Hope random encounters.  Added ProjectQ shambling mound model.  Cleaned up & set up spawns in several smaller areas.  Created new pnp UTCs for the following creatures: worg, wolf, willowisp, stirge, shambling mound, shadow druid, beholder, Droog the Ogre & Drusilla the Druid.
2022-01-16 22:04:34 -05:00
Jaysyn904
a5138d8cd7 Dragonmarsh Lowlands cleanup
Dragonmarsh Lowlands cleanup, this area now spawns per PnP.  Made new, dire wolf, monstrous spider, troll, patrol sheriff, patrol footman, patrol knight, displacer beast, dire boat, dire rat & outlaw creatures.  Added several new ProjectQ & CEP models for the above creatures.  Initial pass on Level 9: Displacer Beast Lair.  Added missing portraits to portraits.2da.
2022-01-16 01:28:18 -05:00
Jaysyn904
64c913bf07 Area Cleanup. Added CEP3 Skyboxes
Area Cleanup.  Added CEP3 Skyboxes.  Beholder AI fix.  NPC & Mook pass.  Added QN OnHit script.  Add XP for Traps system.
2021-12-31 01:45:43 -05:00
Jaysyn904
8c0a2224cb Area & spawner pass.
Updated Aragnak's Isle & Lair, Bard College, Cazrak's Lair.  Remade several items.
2021-12-30 01:18:45 -05:00
Jaysyn904
b55c3cf1f3 End of Year updates.
End of Year updates.
2021-12-29 01:54:32 -05:00
Jaysyn904
7fab5d1710 Dupe file removal.
Removed weapon models duped in the CEP 3 facelift haks.  More henchman & packages work.
2021-10-12 23:34:41 -04:00
Jaysyn904
68de4c6610 Randomized Henchmen
Randomized Henchmen
2021-10-10 23:01:07 -04:00
Jaysyn904
86a7f54ed3 Added DoA models
Added DoA models, Added ProjectQ lycanthropes & tails.  Added Colored Dyes.  Converted Ant Tunnels over to dynamic spawning.  Made PnP Giant Ants & Wererats.
2021-10-03 00:43:55 -04:00
Jaysyn904
e870de8a20 File Reorganization
File Reorganization.  Initialized ratdog_creature hak & added Project Q overrides & other models.  Continued dynamic swapover & upgrade.
2021-10-02 03:15:34 -04:00
Jaysyn904
8dbdd0bd23 Spawner switchover.
Spawner switch over.  PnP Umberhulks & Stone Golems.  A real search check in Level 10a - Small Cave.  Respawning placeables in 10a - Umber Hulk Cave & 10a - Small Cave
2021-09-30 23:55:31 -04:00
Jaysyn904
a7b2d66126 Fixin' Fungus
Made the Violet Fungus, Shrieker & Yellow Mold more like PnP.
2021-09-27 16:47:05 -04:00
Jaysyn904
3b573e0bcf Fixed violet fungus.
Fixed violet fungus.
2021-09-26 21:20:11 -04:00
Jaysyn904
6195a6cf23 Bugfixing pass
Bugfixing pass.  Spawn swapovers.  Broom!
2021-09-25 14:13:00 -04:00
Jaysyn904
d835d01649 Continuing dynamic spawn swapover
Continuing dynamic spawn swapover.  Got city exterior done, started on South Coast Road hostile spawns & dynamic bandits.
2021-09-07 22:44:00 -04:00
Jaysyn904
52d65cb598 Added (2) Castle Interior overrides
Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
2021-09-06 22:02:47 -04:00