50 Commits

Author SHA1 Message Date
Jaysyn904
f2671cdf85 Imported several PnP creature UTCs
Imported several PnP creature UTCs from NWNDS.
2022-12-13 23:01:57 -05:00
Jaysyn904
98ec9d68a2 Added elephant & ankheg models
Added elephant & ankheg models & portraits  Imported pnp creature UTCs over from NWNDS for ankhegs, air elementals, scorpions, cheetahs & invisible stalkers. Setup burrower AI or testing.  Full compile.
2022-12-12 23:04:54 -05:00
Jaysyn904
0e50bac3bc Added Deep Caves tileset.
Added Deep Caves tileset.  Recreated Troll Mound & all related NPCs & items to be closer to PnP. Full compile.
2022-12-10 23:27:18 -05:00
Jaysyn904
030ae5ef2f Added Hedge Wizard's Shoppe
Added Hedge Wizard's Shoppe. Added NWN2 weasel model override.  Fixed Fedorla the Troll to be PnP compliant.  Full compile.
2022-12-08 00:02:05 -05:00
Jaysyn904
cc1ba32b9c Spawner, Creature & Item work
Spawner work.  Creatures & placeables in Kobold cave now respawn.  Placeables in Forest of Hope: South now respawn.  Fixed up a few more items & creatures.
2022-12-07 00:12:34 -05:00
Jaysyn904
16a00a66f5 Updated Giant Wasp Hive
Updated Giant Wasp Hive.  Got the Outcasts spawning with clothes on. Full compile.
2022-12-06 00:36:59 -05:00
Jaysyn904
6c78e38de8 Area & Encounter work. Added override kobold skins.
Area & Encounter work.  Added override kobold skins.  Remade "Gorgon Den".  Setup spawning in "Gargoyle Den".   Setup spawning in "City of Baleas: Wizard's Tower".  Added CODI AI to more creatures & NPCs.
2022-12-04 23:14:34 -05:00
Jaysyn904
269eca1d1e Encounter work
Separated static spawns in "Forest of Hope: Central".  Fixed faction issues with Corrak's Crew.  Added "Faction Zoo" area for future faction work.  Tweaked factions.  Made sure creatures with CODI AI were granting XP.  Tweaked Masterwork weapons.  Fixed Warforged appearance not showing up properly in toolset.
2022-12-04 12:37:44 -05:00
Jaysyn904
f143ccfc24 Removed JAI
Removed JAI, added CODI AI.  Fixed encounters & NPCs in Forest of Hope Central.  Fixed Outcast store not opening.  Added Druid Grove & associated NPCS.
2022-12-04 01:43:33 -05:00
Jaysyn904
533a237e9c Encounter work.
Updated Forest of Hope South & all npcs in it.  Finished updating all of the Sea Coast Road.  Full compile.
2022-12-01 00:24:13 -05:00
Jaysyn904
909da8ff18 Added helms and dynamic goblins
Added  helms and dynamic goblins.  Added onEnter spawner scripts to all dungeon areas.  Fixed the Dishonest Patrol to be dynamic & more like PnP.  Full compile.

Co-Authored-By: Draygoth <65428430+Draygoth@users.noreply.github.com>
2022-11-30 00:45:38 -05:00
Jaysyn904
8989a30fc8 Tweaked & Bugfixed "Spider's Captive" quest
Tweaked & Bugfixed "Spider's Captive" quest.  Breathed a little life into the Warrior's Guild.  Changed several quest rewards to be split among the party.  Full compile.
2022-11-20 00:21:57 -05:00
Jaysyn904
310b26f555 PnP Enhancements continue
PnP Enhancements continue.  Fixed some quest logic, made some of the quests reward the entire party instead of the player that turns it in.  Updated Warrior's Guild.  Colored Wilderness map for the hell of it. Full compile.
2022-11-19 00:37:42 -05:00
Jaysyn904
557591bc93 Encounter work continues
Encounter work continues.  Created or modified UTCs for randomized human pirates, sirines & Marty the Imp.  Created random encounter tables for "Foothills" & "Beaches".
2022-11-16 08:10:27 -05:00
Jaysyn904
52d4691361 Encounter table work
Encounter table work.  Added PnP versions of: Goblin Scout, Goblin Leader, Giant Bee, Ogre, Bugbear & Wraith.  Added Vampiric Wolf (homebrew).  Added Giant Bee Venom.

Expanded tailmodel.2da
2022-11-14 22:23:11 -05:00
Jaysyn904
15c23bc487 Updated Revirax UTC
Updated the Revirax UTC to use the new model.
2022-10-19 00:20:08 -04:00
Jaysyn904
4af27ed685 Quest persistence work
Quest persistence work.  Added new salamander model.
2022-07-03 23:23:03 -04:00
Jaysyn904
2cf9f57160 Quest persistence pass
Quest persistence pass.
2022-07-03 00:17:49 -04:00
Jaysyn904
99a8071aeb Bugfix: Quest persistence, mushrooms. wererats
Bugfix: Quest persistence, Talking mushrooms & orc wearing wererats.
2022-06-28 09:39:42 -04:00
Jaysyn904
6153db8683 Quest persistence bugfixing & continuing NESS spawn conversion
Quest persistence bugfixing & continuing NESS spawn conversion.

Co-Authored-By: Awetizmo <107700980+Awetizmo@users.noreply.github.com>
2022-06-21 08:56:20 -04:00
Jaysyn904
e03053bd65 More quest persistence
More quest persistence & cleanup.
2022-06-20 14:17:58 -04:00
Jaysyn904
2105778d4c Fixed creature hak name, added more quest persistence
Fixed creature hak name, added more quest persistence.

Co-Authored-By: Awetizmo <107700980+Awetizmo@users.noreply.github.com>
2022-06-19 23:39:17 -04:00
Jaysyn904
9e1780d1bc Journal & quest persistence
Journal & quest persistence
2022-06-18 01:53:20 -04:00
Jaysyn904
37192b4b98 Finished Dragonmarsh Lowlands encounters
Finished Dragonmarsh Lowlands random encounters.  Finished Forest of Hope random encounters.  Added ProjectQ shambling mound model.  Cleaned up & set up spawns in several smaller areas.  Created new pnp UTCs for the following creatures: worg, wolf, willowisp, stirge, shambling mound, shadow druid, beholder, Droog the Ogre & Drusilla the Druid.
2022-01-16 22:04:34 -05:00
Jaysyn904
a5138d8cd7 Dragonmarsh Lowlands cleanup
Dragonmarsh Lowlands cleanup, this area now spawns per PnP.  Made new, dire wolf, monstrous spider, troll, patrol sheriff, patrol footman, patrol knight, displacer beast, dire boat, dire rat & outlaw creatures.  Added several new ProjectQ & CEP models for the above creatures.  Initial pass on Level 9: Displacer Beast Lair.  Added missing portraits to portraits.2da.
2022-01-16 01:28:18 -05:00
Jaysyn904
059f766332 Harpy Lair Fixes
Harpy lair now works per pnp.  Created pnp harpy & dire lion.  Added many skinmesh creature models by Ancarion.  Added ProjectQ harpy model.  Added reduced sized spells.2da to override default PRC.
2022-01-15 01:08:25 -05:00
Jaysyn904
64c913bf07 Area Cleanup. Added CEP3 Skyboxes
Area Cleanup.  Added CEP3 Skyboxes.  Beholder AI fix.  NPC & Mook pass.  Added QN OnHit script.  Add XP for Traps system.
2021-12-31 01:45:43 -05:00
Jaysyn904
8c0a2224cb Area & spawner pass.
Updated Aragnak's Isle & Lair, Bard College, Cazrak's Lair.  Remade several items.
2021-12-30 01:18:45 -05:00
Jaysyn904
b55c3cf1f3 End of Year updates.
End of Year updates.
2021-12-29 01:54:32 -05:00
Jaysyn904
2bef86b5bc Henchman work
Henchman work.
2021-10-14 18:40:47 -04:00
Jaysyn904
7fab5d1710 Dupe file removal.
Removed weapon models duped in the CEP 3 facelift haks.  More henchman & packages work.
2021-10-12 23:34:41 -04:00
Jaysyn904
68de4c6610 Randomized Henchmen
Randomized Henchmen
2021-10-10 23:01:07 -04:00
Jaysyn904
86a7f54ed3 Added DoA models
Added DoA models, Added ProjectQ lycanthropes & tails.  Added Colored Dyes.  Converted Ant Tunnels over to dynamic spawning.  Made PnP Giant Ants & Wererats.
2021-10-03 00:43:55 -04:00
Jaysyn904
e870de8a20 File Reorganization
File Reorganization.  Initialized ratdog_creature hak & added Project Q overrides & other models.  Continued dynamic swapover & upgrade.
2021-10-02 03:15:34 -04:00
Jaysyn904
8dbdd0bd23 Spawner switchover.
Spawner switch over.  PnP Umberhulks & Stone Golems.  A real search check in Level 10a - Small Cave.  Respawning placeables in 10a - Umber Hulk Cave & 10a - Small Cave
2021-09-30 23:55:31 -04:00
Jaysyn904
a7b2d66126 Fixin' Fungus
Made the Violet Fungus, Shrieker & Yellow Mold more like PnP.
2021-09-27 16:47:05 -04:00
Jaysyn904
3b573e0bcf Fixed violet fungus.
Fixed violet fungus.
2021-09-26 21:20:11 -04:00
Jaysyn904
3e3128ed1e Bugfix pass.
Fixed onRespawn & onDying scripts.  Fixed XP awards.  Added temple hospital & library.
2021-09-25 20:28:28 -04:00
Jaysyn904
6195a6cf23 Bugfixing pass
Bugfixing pass.  Spawn swapovers.  Broom!
2021-09-25 14:13:00 -04:00
Jaysyn904
d835d01649 Continuing dynamic spawn swapover
Continuing dynamic spawn swapover.  Got city exterior done, started on South Coast Road hostile spawns & dynamic bandits.
2021-09-07 22:44:00 -04:00
Jaysyn904
52d65cb598 Added (2) Castle Interior overrides
Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
2021-09-06 22:02:47 -04:00
Jaysyn904
4b6d20bbc2 Module update.
More NPCs & stores spawning instead of placed.  Door scripts added.  Change all random commoners & nobles over to X2 AI scripts.
2021-09-06 01:12:39 -04:00
Jaysyn904
cdcc1c579c Fixed corrupted hakfile
Fixed corrupted hakfile.  Added custom PW merchant spawner system.
2021-09-05 18:04:46 -04:00
Jaysyn904
57c458f161 Fixed corrupted module
Fixed corrupted module.
2021-09-05 09:45:35 -04:00
Jaysyn904
85dbcf860e Big update.
Big update, added multiple override packages.  Finished Baleas city commoners.
2021-09-05 00:09:04 -04:00
Jaysyn904
9dab8ee81e File management, mostly.
Moved some files around, added a few more overrides.  Made DDS for all the non-icon TGAs.
2021-09-04 20:33:14 -04:00
Jaysyn904
732d63e1f3 Spawner & Overhaul pass.
Added: Reforged, Undead Redux 2, Goblin, Ogre & Orc override content.  Updated appearance & placeables 2DA files to EE.  Added NPC spawners for Goldeyes, Paladins, Town Guards.  Added functionality to the mob randomizer.
2021-09-04 14:36:27 -04:00
Jaysyn904
d0d52fb1d0 Adding MMO systems
Added barred doors, set up more city denizen spawners, cleaned up Baleas Town Guards, Faerunized the "Holy Paladins".

Added character deleter NPC in the OOC Starting Area.
2021-09-04 01:08:04 -04:00
Jaysyn904
ae152d0814 Added BESIE, MS Moneclature
Added BESIE, Markshire's Nomeclature & started initial setup for commoners in Baleas.
2021-09-01 23:42:36 -04:00
Jaysyn904
0f13e6c538 Initial module commit
Initial module commit.
2021-08-29 23:34:48 -04:00